I have never edited the materials txt either. Thanks for the tip PMB
That looks very cool Carp, quite high poly though.
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are null-ing the bottoms of all legs and everything touching the floor?
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The floor would be a world brush, right? Then it would not help nulling faces totally covered by it, would it? Since the face is totally covered by a world brush, I thought it would be automaticly stripped way during HLBSP?
All the experiments I did while writing the r_speeds guide showed that nulling fx. bottoms of legs on tables would not decrease w_poly.