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Re: New release's bugs
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Pierre-Marie Baty
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Default Re: New release's bugs - 26-04-2004

Quote:
Originally Posted by KWo
SF - You suggest me, that I was a very lucky man when I used this command without problems in any previous versions?
I described above - I use CLANMOD and after voting for map there is a call of changelevel command , too (I think, because after this map changing, after voting, bots don't re-enter, too). So maybe You can, with Your position, ask the boys from unitedadmins.com to don't using of this command in CLANMOD , because this command is not good?
What do you have against SoUlFaThEr ? His reply was perfectly valid, I couldn't have said it better.

Yes, the United Admins folks should not use the "changelevel" command. This command does not shutdown and restart the server properly, and it does not free the entity list correctly. This command is meant to be used in SINGLE-PLAYER GAMES where you need to keep stuff from the previous level when you enter a new one.

The United Admins guys might not have noticed it because the command SEEMS to work for normal players (the player transition between levels is a completely different process than the bots), but in programming, a command should NOT be used, even if it seems to work, if there's a better command to fit the purpose.

And about the detailed bot names problem: the bot code has never been supposed to display the skill details when names are specified. It was only meant to display them with names recorded in the botnames.txt file. Hence it's not a fix you ask for, but a feature. It's still doable, though.



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