OK - here are some of my first results of test on LISTENSERVER CS1.6 with BOTAIM 1.5, MM1.17, STATSME2.8.2, CLANMOD 1.80.19. PODBOT_MM.DLL created 26.04.04 00:58 and 249856 bytes.
Addbot is working OK under console line on listenserver - so it means really fixed

. I was playing about one hour without crash.
Problems:
1. Still I can't see skills of bots after using followings comands in my podbot.cfg
detailnames on
addbot 100 2 2 Ryback
addbot 100 1 1 Roger
addbot 100 2 2 James_Bond
addbot 100 1 1 Szakal
addbot 100 2 2 Rambo
addbot 100 1 1 Android
addbot 100 1 1 Ivan
addbot 100 1 1 Terminator
addbot 100 1 1 Luis
(problem of this detailnames)
I don't know - maybe there should be shown too the type of BOT {POD, P0D, P*D} , but in previous versions was never this after using addbot command with bots_name typed manualy (in podbot.cfg or console ilne) - I don't know exactly why - maybe it's a bug too?
2. After mapchange according to the mapcycle.txt file bots re-enter the game, but after using by me from console line the command
changelevel map_name
bots don't re-enter the game - it's not fixed yet

.
Once again - all I tested was on the LISTENSERVER CS1.6.
This night I will test on a dedicated server, if I'll find some of time for this.
I'm waiting for some confirmation of this issues I found.