Re: Visibility waypoint flags -
21-04-2004
Awww, thanks for the explanations on func_illusionaries and func_walls and stuff. I think I understood you, cause once when I fiddled around with the hammer editor (just curiosity), I wondered how to build a railing, and as the n00b that I was I wondered why these damned bulletholes appeared in thin air - of course, I had made a func_wall instead of a func_illusionary. Clip brushes, tsk, tsk... a science for itself! But many mappers actually release such n00b stuff! Happens with ladders as well, doesn't it? Well, something that looks similar at least - bulletholes in the air.
Ok, so I guess there's no way around that problem - unless you explicitly tell the bots that they can't see from node x to node y, but that would require even more WP flags...
It's not that bad, though. How many maps do you know that feature such curtains? Not many, I'd guess...

Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
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