Re: monstermaker tweak - Success -
19-04-2004
Just to follow-up I was able to add 'model' and 'body' to the monstermaker code. I thought I needed to do something in the classname of the monster being called but it was much too simple. By going into MakeMonster I just added model and body to pevCreate.
pevCreate->model = m_iszMonsterModel;
pevCreate->body = m_iszBody;
Thanks for all the help,
desNotes
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