Re: waypointing -
14-04-2004
I spectated some rounds, and what I was referring to was the VIP switching to unwaypointed navigation when he saw an enemy. That's what kept him from running to the rescue zone. And yes, sometimes he could have walked straight onto the helipad, because the only remaining T around was far away...but of course, the bots don't KNOW that, so if the VIP has chosen a longer route, he'll stick to it - even if a human player would seize the opportunity and make a dash for the rescue zone. It's not a waypoint problem.
Oh, and concerning the bots' personalities: Didn't Pierre-Marie change the VIP personality to "coward" by default? Or was that changed again?

Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
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