Thread: waypointing
View Single Post
waypointing
Old
  (#1)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default waypointing - 14-04-2004

hi,

i was wondering,is it easy to add more types of waypoints to podbot 2.6mm,
coz that would probably help in making them faster and smarter

(ie i was playing as_oilrig and noticed many times that the vip goes up towards the goal, but then hangs around (using the hq waypoint pack 1n2 from this forum) and has a chance of getting killed)

if so i think i would have to edit the files that contain variables and the waypoint .cpp n .h files am i right?

i use to do waypointing 1year or so back on podbot 2.5, having 500-800 waypoints per map all done manually (took me a week to do 1 map but itwas well worth it). The bots were great but unfortunately the 10-20 maps that i did do got lost in a system crash

ps: anyone got any good .cfg files for waypointing?
  
Reply With Quote