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Re: POD-bot back into shape.
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Austin
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Join Date: Nov 2003
Default Re: POD-bot back into shape. - 13-04-2004

Quote:
Originally Posted by MusicMan
Thanks PMB
I dl'ed the BU dev kit and tried changing paths and copying .h files but it didn't work, so thanks a million for making this PB dev kit
MusicMan
MM I:
1) Downloaded the BU-hl-bot-build-example.tar.bz2 from the filebase
2) I used this utility to unzip all files and folders structure to my c:\ drive
http://utility.downloadatoz.com/zipzag/

I renamed the base directory to:
C:\HLDev

3) I modified the /I directives in the podbot_mm.dsp file to point to the correct locations and the bot built fine.


Here is the include line. You can edit the podbot_mm.dsp file directly if you are careful.
# ADD CPP /nologo /G5 /MT /W3 /WX /GX /O2 /I "\HLDev\metamod\metamod" /I "\HLDev\hlsdk-2.3\singleplayer\dlls" /I "\HLDev\hlsdk-2.3\singleplayer\common" /I "\HLDev\hlsdk-2.3\singleplayer\engine" /I "\HLDev\hlsdk-2.3\singleplayer\pm_shared" /I /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fr /c

Bots-United:
You don't say what version of metamod is included in
BU-hl-bot-build-example.tar.bz2
It would be helpful to know. I am assuming 1.17?????

Thanks!


>edit<
The bug fix was for the bug sPlOrYgOn found with the comamnds.

I don't know why it would be 20K bigger. It is a release build.

Last edited by Austin; 13-04-2004 at 21:19..