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Re: Work In progress (WIP) #9
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stefanhendriks
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Default Re: Work In progress (WIP) #9 - 13-04-2004

actually i want to be more precise and let the path finder calculate this in. I have found information where the fall damage is given (and its also there in the sdk), so in theory i can make the path finder avoid falling when the health is low.

This does not really have priority at the moment though.


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