Re: Problem with slomo and high server load -
12-04-2004
o_O Haven't you implemented the bot speed fix in the mEAn mod yet, Rob ???
Store the run speed for each of your bots in their struct (or class instance). Then :
- In CS 1.5, update it each time pfnSetClientMaxSpeed() is called,
- In CS 1.6, update it each frame with pEdict->v.maxspeed.
I thought this was history ?
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