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Re: Unreal engine driver communication
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Pierre-Marie Baty
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Default Re: Unreal engine driver communication - 12-04-2004

Yes, that's exactly what I was saying. It would still leave one half of the problem unanswered, because it'll be a one-way means of communication (unless we do some real-time polling... I dunno... that would need to be tested but I'm perhaps not the guy to ask to, my coding experience in inter-process communication is near zero).



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