Re: POD-bot back into shape. -
08-04-2004
Yes, that would be an interesting addition. There are ways to lure bots to equipment lying around, but this doesn't work very reliably and can cause unrealistic behaviour.
However, there must be something in the code that makes bots skip strict waypoint navigation and collect weapons dropped by an enemy (if stronger than their current weapon). Could this piece of code be used to make a bot collect ANY "useful" (=stronger/better) item near him, no matter if dropped by an enemy or lying there by default?
I was also wondering why it is that bots can't pick up pistols... sometimes the first round can get funny or annoying, when the three or four remaining bots are all out of ammo and sneak through the map with their knives, not daring to openly approach each other because they apparently still follow the normal combat routine, as if they still carried guns. 9_9

Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
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