View Single Post
Unreal driver discussion summary
Old
  (#53)
Onno Kreuzinger
aka: memed / Server Admin
 
Onno Kreuzinger's Avatar
 
Status: Offline
Posts: 705
Join Date: Jan 2004
Location: germany
Default Unreal driver discussion summary - 06-04-2004

Quote:
Originally Posted by botmeister
One possibility is to build a client side bot that sits on the server side. The bot would emulate a human player.

I realize hacking binaries and/or building a client side bot are not new ideas which have serious problems of their own, but I mention it to demonstrate there are alternatives and to see if anyone can think of something that we could use more universally.

The one advantage we do have is that our bot can sit on the same machine as the game engine and client, giving it access to all the game binaries and other resources. I'd focus on this important advantage to look for a solution.

The line of thinking I'd look at is to commit blasphemy and emulate what the cheat programmers do 8D I've seen some amazing cheats for HL based games that sit on the client side. If the cheat programmers can get good access to the game from a remote client machine, we ought to be able to do even better with local access.

We have to be very creative here, and the normal way of doing things may not be good enough. As they say, it's time to think outside the box, let's get crazy and throw some wild ideas around for at least a moment or two.
i thougth about that too, when first reading this thread, and i think it could even work for steam/vac servers, but i doubt that cheating death and other anti cheat software would like this aproach. and since the code sharing / opensource of the UB would allow to copycat the interfaces it could acctually be used to make very bad things. allthough not easy to imagine, one could make very weird things like running bots on the client which could be used to help the player playing on that pc. the hl server would not be able to to tell the difference.

or i'm i to paranoid...

cheers


sunny morning view from my balcony:

see our WIKI!
see our filebase!
  
Reply With Quote