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Re: POD-bot back into shape.
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>BKA< T Wrecks
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Default Re: POD-bot back into shape. - 03-04-2004

@ SoUlFaThEr:

1. I second your opinion about those hacked maps. However, I thought it might be nice to offer some maps that have had bot-incompatible things removed. Not to make them playable with 28 bots, only to make them bot-compatible at all.

2. I didn't want to include the maps in the bot itself, no way! There should be a) the bot + official WPs, b) some custom WPs (as a pack or individual) and

3. I thought of the maps not as a pack, but as a list of individual downloads. A pack is a bad idea, because if you have 50 maps in it, not a single user will like all 50 of them. Never ever! This means that ppl waste d/l bandwidth, and we don't want that. But if we had a list of tested and approved maps, we could even spare all bot friends downloads of maps that look good, but suck with bots.

@ Austin: How much more space do map archives occupy when distributed with the installer, I mean compared to a high-compression ZIP or RAR?

@ PMB: What SF said, door WPs w/ a radius of 0, if it's an actual door. If it's just an open doorway, still 0. If it's wide, 16. And if it's very wide, maybe 32. And no odd angles - btw, I didn't notice any particular problems, at least nothing new...

Thx about the camp WP info, lads! And yes, we should open a new thread about those maps - too many discussions are mixed in this monster-thread already. No need to add even another one...



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