Re: POD-bot back into shape. -
03-04-2004
Hmmm... sounds phat! Your installers make map installation really a no-brainer, and they spare users the trouble of finding out how the heck a ZIP archive is structured and into which folder to unzip it. This way, nobody would end up unpacking cs_drivemecrazy.zip and get the following result:
...\counter-strike\cstrike\cs_drivemecrazy\cstrike\maps\cs_dri vemecrazy.bsp
Other examples of How to Make Installing Maps a PITA are zips that contain mistyped folder names, resulting in sounds\ambience, sound\ambience, sounds\ambiance and so forth.
However, those modded maps may not be everyone's glass of beer. For your server, it makes sense. But at least those maps that are well playable with bots should be included as a regular version as well - of course bundled with hq waypoints as well. Take a map like cs_militia2k1 (militia clone, obviously) - some ppl who don't play against so many bots will prefer having those rotating doors in the map simply because they look way more authentic than sliding doors and add atmosphere - however, they WILL appreciate a "walk in the park" installer and a decent WP set right with the map; no need to fiddle around or download any file - be it a forgotten .wad, .spr or a waypoint.
So I'd suggest offering, for example, cs_militia2k1 (IF we include it) in two versions, one fully modded for hardcore bot fans and one original.
Hardcore bot fans could download a really exclusive map, whereas others could d/l the standard map with an easy installer and good waypoints and still play this map on other people's servers without getting error messages.

Roses are #FF0000, violets are #0000FF // all my base, are belong to you.
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