View Single Post
Re: the 1.5/1.6 official waypoints are done
Old
  (#19)
>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
>BKA< T Wrecks's Avatar
 
Status: Offline
Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: the 1.5/1.6 official waypoints are done - 03-04-2004

@de_biochem: Half right. Something just blows at round start, not much to be done. Bots don't need to do anything. And the doors are normal rotating doors, they work ok. Well, if you want to play that with 28 bots, you may want to change them to sliding doors. Fortunately, sliding doors match the looks of this level quite well.

@cs_havana: Yes, that sounds like you found the spot I meant. That little ledge at the side of one of the courtyards... (the one with the dry fountain, I think)

@fixing WPs... well, all that could be said about this has been said in PMB's "PODBot back into shape" thread...



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.

  
Reply With Quote