Quote:
Originally Posted by SoUlFaThEr
custom map list with de_dust2 in it?? hehehe
deep 6 is crap dude.......compared to de_sampa or de_palais2k......and deep6 has those doors that bots dont use right if i remember correct, let alone all those really tight hallways where 29 bots are gonna be stuck on each other at every doorway!!
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Deep6 works great on my server. The bots open the big door really well and the one door to the right of the sub down the hall, they used to get stuck there really badly until I hacked the door making it slide into the wall instead of swinging open (func_door instead of func_door_rotatiing) and setting the door wait time very high so it stays open for a long time. THE MAP PLAYS AWSOME with bots on my server! They don't get stuck -anywhere now-
Quote:
Originally Posted by SoUlFaThEr
wasnt cs_robbery one of those wallmart syndrome things where it had so many versions that no one has the right one?...send me your version for the server please.
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Don't know about versions on robbery. I only had one and it works great with bots and no one ever had problems. You can get my 32 player version, with modified doors and two click installer! here: (a little later tonight)
austinbots.com/32PlayerMaps/cs_robbery.exe
Quote:
Originally Posted by SoUlFaThEr
me likes these maps with bots:
de_sampa
de_palais2k
de_pandemonium
de_iced
de_karnak
de_belvaros
de_chiapas(perfect symetry...great for bots!)
de_bitterwine(sorry but the layout rules with bots)
de_bahrainv2(maybe with this new bot navigation)
de_legato
"rome21" is nice too with bots
cs_estate2k_b2
cs_industrywest(OMG what a map)
cs_rio(hacked cuz of hostage)
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rio I hacked to fix the stuck hostage and you can get it here:
austinbots.com/maps/cs_rioHostageFix.zip
Quote:
Originally Posted by SoUlFaThEr
THOSE are maps i have waypointed at one time and found them to be especially fun with bots......how do i convince you on that? i have really spent much time on these particular maps......
i can easily repair all of them(repair? hehe) if you agree to use them.....
how soon is that 1.6 server running that you have(with this bot)???
IP again?
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1) You have convinced me! I am working on 32 player version of these tonight. Thanks for the map list!
Where can I get:
1) your existing wps for them for POD2.5?
2) your modified waypoints for pod 2.6?
Could you put a zip together?
In that email I said I was putting together a 1.5 server to run the new pod 2.6 and your new waypoints. I am still waiting for the 'beta" period for 1.6 to end before I waste any time with it. But I think I am getting close to setting up a server with it soon. I want to get a number of new maps and all the weirdness sorted out before setting up the 1.5 and pod 2.6 server.
I will email you the address soon.
Thanks!
(in say another month, I will check into setting up a 1.6 server.)