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Showing results 1 to 25 of 50 Search: Posts Made By: Bend3R
Forum: YaPB 03-11-2015
Replies: 5
Views: 6,903
Posted By Bend3R
Re: YapB no longer supports CS 1.5?

Running the game server under Ubuntu Server 10.04 (x86)
Also good to mention Metamod-P 1.21p37
...
Forum: YaPB 02-11-2015
Replies: 5
Views: 6,903
Posted By Bend3R
YapB no longer support CS 1.5?

Just tried YapB (2.7.1.4225-git150) under CS 1.5 (linux).
[META] WARNING: dll: Failed query plugin '<yapb.so>'
Couldn't open file '/home/hlds_l/cstrike/addons/yapb/bin/yapb.so':...
Forum: Metamod and metamod plugins 10-06-2013
Replies: 0
Views: 30,645
Posted By Bend3R
Store render and use timer / task

Really need help with this, using a glow plugin and it have to catch the player's current render and then set it back after a few milliseconds.
If he don't have a render, use "else" then.
...
Forum: Ideas 23-05-2012
Replies: 9
Views: 8,169
Posted By Bend3R
Re: [CS] Make Podbot compatible to shoot monsters

May be because it is corrupted. Blank title also.
Works to download everything else except Podbot mm Full Pack V3B21.
So the problem is uploading to filebase?

The source should explain better...
Forum: Ideas 22-05-2012
Replies: 9
Views: 8,169
Posted By Bend3R
Re: [CS] Make Podbot compatible to shoot monsters

Seem to work now.

Got another idea, there are some existing plugins which spawn an entity (squeak (aka. snark)) which is ally with players.
Anyway you can make so the bots skip them via AMXX?...
Forum: Ideas 11-05-2012
Replies: 9
Views: 8,169
Posted By Bend3R
Re: [CS] Make Podbot compatible to shoot monsters

Just because of that I had to see if they have FL_MONSTER flag, and yes they have.
But it doesn't matter, since I use a plugin which remove the objects from the map.
Can you make a cvar for this...
Forum: Ideas 10-05-2012
Replies: 9
Views: 8,169
Posted By Bend3R
Re: [CS] Make Podbot compatible to shoot monsters

Shouldn't be that hard to make it? Just check flag FL_MONSTER.
I can't do this by myself since I have Visual 6 C++ and I'm new to C++, the source do not support it (MSV) either :/
Forum: Ideas 19-04-2012
Replies: 1
Views: 5,192
Posted By Bend3R
Bot check team

Hi,

I'm in need of PodBot to check the bots team sometimes.
Since I don't have the source file of a *.sma so I can edit it when a bot have been transfered over to the other team so the round...
Forum: Common Questions 14-11-2011
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

Possible to query/check bots what team they belong to?
A good option with newer PodBot.
Forum: Common Questions 27-04-2011
Replies: 3
Views: 4,935
Posted By Bend3R
Re: pb_bot_quota_match (Bots vs players)

My mistake then.
Anyway, can this be done the way I want it?
Forum: Common Questions 10-04-2011
Replies: 3
Views: 4,935
Posted By Bend3R
pb_bot_quota_match (Bots vs players)

This command do not work the way it should.
As I get it from the document (http://podbotmm.bots-united.com/main_pb_page/index.htm), it will be bots vs players.
I do not use any team balance (meta...
Forum: Common Questions 30-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

He did not want to provide it so its not possible to get :/
That's why I'm asking if there is anyway to fix it thru Metamod and let the plugin be since he is not reachable.
Forum: Common Questions 30-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

I have a customized version of war3ft which is not public and I'm not allowed to post the .amxx file of it :/
Forum: Common Questions 29-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Forum: Common Questions 23-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Forum: Common Questions 23-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

A friend of mine did this and he's been inactive for about a half year now.
It's named war3ft.
Forum: Common Questions 23-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

Won't this work?
It only transfer a normal CT/T to the other team. Like PTB (http://forums.alliedmods.net/showthread.php?t=26598) do when the round ends.
Forum: Common Questions 23-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

Latest Zombie Plague version?
Just told you I do not use any zombie plugin.
Forum: Common Questions 23-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Re: Transfering alive bot to the other team

Alright, since I don't have the source code of the AMXX plugin so is this code not in need.
Do you have any modified metamod module compiled for Windows or can you do a modified version for me which...
Forum: Common Questions 03-11-2010
Replies: 17
Views: 9,826
Posted By Bend3R
Transfering alive bot to the other team

I use custom plugins on my server and a plugin use to transfer alive players to the other team temporary.
This is a problem for bots because they act like they aren't switched over to the other...
Forum: Ideas 25-06-2010
Replies: 9
Views: 8,169
Posted By Bend3R
[CS] Make Podbot compatible to shoot monsters

I have been waiting for this idea to be implented to Podbot since its a lot better than Botman's HPB bots.
For 4 years now and have seen a lot of updates for Podbot just in this year.
So I just...
Forum: Half-Life 1 SDK 05-06-2010
Replies: 1
Views: 3,486
Posted By Bend3R
Delay

Have not use delay before, but now I'm in need of it.
This one compiles fine, but it do not work. It just play "clipin.wav" sound.
clipin.wav is supposed to be the second one with 1 sec delay after...
Forum: Common Questions 20-05-2010
Replies: 5
Views: 3,234
Posted By Bend3R
Re: Bot do not trigger/use func_button

What?
I just put a Normal waypoint with flag "Use Button".
Here is the waypoint:
http://www.mediafire.com/?yytndanyd4y
Forum: Ideas 20-05-2010
Replies: 5
Views: 3,884
Posted By Bend3R
Re: Bots attack monsters attacking them

Would like bots to be able to kill monsters also if it can be done.
Forum: Common Questions 20-05-2010
Replies: 5
Views: 3,234
Posted By Bend3R
Re: Bot do not trigger/use func_button

Map change.
Here is the map:
http://www.mediafire.com/?n55nzvyqnjf
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