Forum: HPB_bot
12-05-2004
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Replies: 4
Views: 3,969
Re: Resurrected bots
Seems like BotSpawnInit is only called once when a bot is first added. The health is reset by CBasePlayer::Spawn in the game DLL when a dead bot comes back to life. For what I am doing I don't...
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Forum: HPB_bot
12-05-2004
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Replies: 4
Views: 3,969
Resurrected bots
I want my bots to have a lower health when they enter the world. If I put
pBot->pEdict->v.health = 8;
into the BotSpawnInit() function they are very easy to kill in their first incarnation....
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Forum: Half-Life 1 SDK
10-05-2004
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Replies: 9
Views: 3,501
Re: Duh - please help me get started
My cup runneth over, thanks to all. I have HPB bot working under HL and RealBot in CS. I am now in business and can start looking at the code.
Thank you
Paul
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Forum: Half-Life 1 SDK
10-05-2004
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Replies: 9
Views: 3,501
Re: Duh - please help me get started
OK, thanks for your replies but I seem to be missing some crucial information. I have downloaded the HPB bot and it compiles no problem. What I need to know is how to install it and create a game...
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Forum: Half-Life 1 SDK
10-05-2004
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Replies: 9
Views: 3,501
Re: Duh - please help me get started
OK, thanks for your advice. I updated to HL 1.1.1.0.
Now what? Can anyone give me some simple instructions to start a game, add some bots and watch what they do? Sorry to be so dumb...
...
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Forum: Half-Life 1 SDK
10-05-2004
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Replies: 9
Views: 3,501
Duh - please help me get started
I am a very experienced C++ graphics programmer but I'm completely new to games and bots. I really have tried to find the information that I need before posting this very basic query but I just...
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