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Showing results 1 to 25 of 214 Search: Posts Made By: RoboCop
Forum: Bug Reports 21-01-2023
Replies: 3
Views: 4,006
Posted By RoboCop
Re: Bots don't use full radius of waypoint

Yes well I've not did many fixes to POD-Bot, but to be honest, it seemed pointless because Jeefo is maintaining YaPB which is superior to POD-Bot but is compatible with POD-Bot waypoints.
Forum: General Bot Coding 31-12-2022
Replies: 5
Views: 4,767
Posted By RoboCop
Re: Handling BSP Clip Nodes

Yes well Michael Booth is credited for making CZ Bots using nav meshes...
Forum: Bug Reports 17-12-2022
Replies: 3
Views: 4,006
Posted By RoboCop
Re: Bots don't use full radius of waypoint

I'm not sure but during the Lockdown, I did some tweaks along with Storm's fixes for my POD-Bot modified build here:

https://github.com/APGRoboCop/podbot_mm
Forum: Ideas 13-12-2022
Replies: 2
Views: 1,245
Posted By RoboCop
Re: 2 new cvars

Why not try using YaPB?
Forum: General Bot Coding 22-09-2022
Replies: 5
Views: 4,767
Posted By RoboCop
Re: Handling BSP Clip Nodes

Hello, have you joined our Bots-United Discord? We mostly have our activity in there.

https://discord.gg/5v5YvKG4Hr
Forum: Metamod and metamod plugins 04-08-2022
Replies: 0
Views: 4,559
Posted By RoboCop
BotAim 2 Recompiled

Hello, I wasn't sure on how to make the bot's aim more realistic and not HS kill too easily, but I've managed to recompile PMB's BotAim 2 plugin. Have a look for yourself!
...
Forum: Half-Life and HL1 Mods 28-07-2022
Replies: 0
Views: 4,726
Posted By RoboCop
Testing RSS Discord

This is a test to see if this topic will be relayed to Bots-United Discord
Forum: POD-Bot mm 08-05-2022
Replies: 1
Views: 2,007
Posted By RoboCop
6000+ Waypoints Zip

Now I know most sites from outside Bots-United have died over the past 1 or 2 decades, but luckily I've managed to obtain and collected over 6000 Waypoints, and with a big thank you to Jeefo and...
Forum: General Forum 08-05-2022
Replies: 1
Views: 758
Posted By RoboCop
Re: RealBot v4.0.4-APG Released

https://youtu.be/JgZkzg3VB_k A update for RB v4.0.5-beta2
Forum: General Forum 30-04-2022
Replies: 26
Views: 30,379
Posted By RoboCop
Re: My tutorial for RB

Well I'm not sure how to make the .bat script work by only targeting on .bsp files all from the bsp2rbn.exe tool folder...
Forum: General Forum 30-04-2022
Replies: 1
Views: 758
Posted By RoboCop
RealBot v4.0.4-APG Released

https://youtu.be/SjHtD19oQEU

Changelog:-
» Adjusted bot's personality and weapons preferences, to avoid lame weapons and overpriced weapons.
» Bot's radio/chat rate reduced to avoid too many...
Forum: Sandbot 12-03-2022
Replies: 5
Views: 9,028
Posted By RoboCop
Re: using -ffast-math for bot

Also, I've just noticed that some or most of your float variable values don't have "f" suffixed for example:-

https://github.com/tschumann/sandbot/blob/master/dlls/bot.cpp#L385
...
Forum: Sandbot 06-03-2022
Replies: 5
Views: 9,028
Posted By RoboCop
Re: using -ffast-math for bot

Personally...no and also -O3 can be risky as well.

Also have you used -static-libstdc++ to resolve the CXX ABI issue?
Forum: General Forum 02-03-2022
Replies: 0
Views: 380
Posted By RoboCop
RealBot 4.0.3-APG in action!

https://www.youtube.com/watch?v=HOPf0UJEtPE
Forum: Half-Life and HL1 Mods 15-01-2022
Replies: 0
Views: 3,135
Posted By RoboCop
AdminMod v2.50.61-beta6 (Win32/Linux)

Changelog 2.50.61-beta6 - 19-Feb-2021:-
-----------------

This kit also includes Metamod 1.21.1-am and LogD 1.0.0.7.

Note: The newer Linux 2.50.61 build WON'T work on pre-2013 compiled HL1...
Forum: Half-Life and HL1 Mods 15-01-2022
Replies: 0
Views: 2,829
Posted By RoboCop
PsychoStats updated for PHP 7.X

As of September 29, 2021, this repository and all related repositories have been mothballed. So long, thanks for all the fish, and anyone is more than welcome to take the work that has been done...
Forum: General Forum 15-01-2022
Replies: 0
Views: 450
Posted By RoboCop
RealBot 4.0.2 (Modified)

» Reduced Redundant coding
» Optimised and modernised coding
» Added C++14 support for both Linux and Windows builds
» Fixed TMP-45 Primary Weapon typo by Aoi Kagase
» AMBuild Compiling support...
Forum: Half-Life and HL1 Mods 15-01-2022
Replies: 0
Views: 3,346
Posted By RoboCop
Post MarineBot 0.94beta and Waypoint Guides

Basic Waypoint creation:-
https://youtu.be/6Qgp-X6p7iE

Simple waypoint enhancements:-
https://youtu.be/-IHB0o3nYZ8

Advanced waypoint enhancements:-
https://youtu.be/fPx-mJ1JxPA
...
Forum: Half-Life and HL1 Mods 06-10-2021
Replies: 17
Views: 18,932
Posted By RoboCop
Re: [TFC] FoxBot 0.791 Final build released!

Well the stability fixes were added for 0.800 but it appears that the Job List of 45 in total is too much for Foxbot to handle maybe for an 32-bit engine. I've tried to add some experimental fixes...
Forum: POD-Bot mm Waypoint Format 22-09-2021
Replies: 8
Views: 6,168
Posted By RoboCop
Re: Look for De_majiang.pwf

We will take it and review that waypoint thanks
Forum: POD-Bot mm Waypoint Format 15-09-2021
Replies: 8
Views: 6,168
Posted By RoboCop
Re: Look for De_majiang.pwf

That site doesn't appear to have those actual waypoints and for de_majiang.pwf intact, even if I connect as France from my VPN. Sorry
Forum: POD-Bot mm Waypoint Format 01-09-2021
Replies: 8
Views: 6,168
Posted By RoboCop
Re: Look for De_majiang.pwf

No, but you could as the YaPB waypoint team as their waypoints which is also is compatible with POD-Bot waypoints. However, they are making "graph" waypoints which are supposed to be superior to...
Forum: Sandbot 05-08-2021
Replies: 250
Sticky: progress
Views: 273,360
Posted By RoboCop
Re: progress

I've ALREADY done op4ctf_omen.
Forum: Sandbot 31-07-2021
Replies: 250
Sticky: progress
Views: 273,360
Posted By RoboCop
Re: progress

v0.4.2
Forum: Sandbot 29-07-2021
Replies: 250
Sticky: progress
Views: 273,360
Posted By RoboCop
Re: progress

Here I've just created two new waypoints for Op4CTF!
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