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Showing results 1 to 4 of 4 Search: Posts Made By: Teyut
Forum: Bug Reports 22-12-2006
Replies: 5
Views: 3,971
Posted By Teyut
Post Re: Bad alteration of player_weaponstrip entities

I've made the modification in bold on my servers. You can find the diff here (http://lespotos2.verygames.net/misc/dll.cpp.diff) if you're interested. There's no incredible line of code in it, but I...
Forum: Releases, Installers, Docs & Coding 18-12-2006
Replies: 21
Views: 17,618
Posted By Teyut
Cool Re: I can't download podbotmm

It works for me at least ;)

Any chance you mirrored the cpp source code too please ? I'd like to do some testing regarding the player_weaponstrip issue ...
Forum: Bug Reports 18-12-2006
Replies: 5
Views: 3,971
Posted By Teyut
Re: Bad alteration of player_weaponstrip entities

Thanks for the explanations ;)


Did you try that bug with the other maps I've listed bellow (awp_jump & fun_ALLinOne at least) ? Hard coded map adaptation is a bit ugly, but if scoutzknivez is...
Forum: Bug Reports 18-12-2006
Replies: 5
Views: 3,971
Posted By Teyut
Bad alteration of player_weaponstrip entities

Hi,

It seems like* POD-Bot always changes the targetname (and target) property of every player_weaponstrip entities on a map to the value "fake". Some maps on my servers rely on this property...
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