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Showing results 1 to 24 of 24 Search: Posts Made By: Blakhart
Forum: Bug Reports 23-02-2009
Replies: 2
Views: 3,574
Posted By Blakhart
Re: Cpu usage:

It does. It stays up till I shut the servevr down. It may just be my server os and config.
Forum: Bug Reports 22-02-2009
Replies: 2
Views: 3,574
Posted By Blakhart
Cpu usage:

I noticed that for whatever reason when there is a visibility table creation the cpu usage goes to 100 percent, and after compressing and saving the table the cpu usage stays at 100 percent. What can...
Forum: Common Questions 21-02-2009
Replies: 26
Views: 38,008
Posted By Blakhart
Re: Where can I find waypoints for podbot mm

Can anyone direct me to the latest/best wp's for the standard cs maps?
Forum: Ideas 21-02-2009
Replies: 0
Views: 2,872
Posted By Blakhart
Option request:

Would it be possible to have the bots crouch when in contact rather than having them leaping into the air like they do? No one in the real world leaps into the air when they are shot at. Perhaps make...
Forum: Bug Reports 27-08-2008
Replies: 7
Views: 4,491
Posted By Blakhart
Re: CT's Not DefusiNG the BOMB!

The bomb was right out in the open, as it was planted by a bot. The ct was covered by other cts and there was no enemy near. He just huddled over the bomb, never making the sound of when you deploy...
Forum: Bug Reports 26-08-2008
Replies: 7
Views: 4,491
Posted By Blakhart
Re: CT's Not DefusiNG the BOMB!

Last I saw this happening on aztec. They huddle over the bomb and after a few seconds they walk away.
Forum: Bug Reports 24-08-2008
Replies: 7
Views: 4,491
Posted By Blakhart
Re: CT's Not DefusiNG the BOMB!

I see that the ct often didn't buy a defuser and just stand over the bomb like idiots, so mebbe this is the problem? On bomb maps, the first thing they should all buy is a defuser no matter what. How...
Forum: Bug Reports 22-08-2008
Replies: 20
Views: 11,779
Posted By Blakhart
Re: V3B19n Bugs Report

Do the bots use weights in decision making?
Forum: Ideas 17-08-2008
Replies: 4
Views: 3,754
Posted By Blakhart
Cpu usage

I have several game servers running on one system, and if I have more than 6 bots playing, the cpu usage takes up most of one cpu in my dual cpu game server. This is regardless of wether there are...
Forum: Ideas 17-08-2008
Replies: 0
Views: 2,910
Posted By Blakhart
Accuracy variable..

Hey
I would like to see a variable to add more realism, such as when they cap you after seeing you briefly through a small opening in a wall or what have you. I want to see more realistic accuracy...
Forum: Common Questions 04-10-2007
Replies: 138
Views: 182,632
Posted By Blakhart
Re: HELP: How to install mm and podbot mm

A listen server is one in wich the client plays from the same instance as the server, ie: you're hosting a server and playing in it at the same time. A dedicated server does not allow a client to...
Forum: Releases, Installers, Docs & Coding 02-10-2007
Replies: 577
Views: 450,120
Posted By Blakhart
Re: Podbot Beta 3.0 Updates? ^^

The bots seem to have a degree of balance issue, the terrorists seem to always win, and the ct seem to display a good measure of cowardice. I suppose it ahs to do with wanting backup but all their...
Forum: Bug Reports 06-09-2007
Replies: 1
Views: 2,746
Posted By Blakhart
I'm not sure if this is a bug or not...

I have a dedicated server up with the latest pb and amx install. Since my game system is down, all I can do is watch the console to see if I have everything right as far as plugins and cfgs goes. The...
Forum: Releases, Installers, Docs & Coding 01-02-2007
Replies: 2
Views: 6,350
Posted By Blakhart
Forum: Releases, Installers, Docs & Coding 01-02-2007
Replies: 2
Views: 6,350
Posted By Blakhart
sse2 and the like

Is pb using sse2 or any other simd set?
Forum: Common Questions 31-01-2007
Replies: 1
Views: 2,261
Posted By Blakhart
Does pod work ok with this ver of mm?

http://metamod-p.sourceforge.net/
Forum: Ideas 02-01-2007
Replies: 13
Views: 7,109
Posted By Blakhart
Re: an idea about waypoint

My guess is they use an nn.
Forum: E[POD]bot 31-08-2006
Replies: 19
Views: 7,237
Posted By Blakhart
Re: people cannot connect + amx goes to crap

Is this related to the min and max bot counts?
Forum: Releases, Installers, Docs & Coding 29-08-2006
Replies: 577
Views: 450,120
Posted By Blakhart
Re: Podbot Beta 3.0 Updates? ^^

Finaly actualy played in my server, and the bots ran fine. They are pretty darn good. Not too hard and not too easy, just like a server should play.
Forum: Releases, Installers, Docs & Coding 26-08-2006
Replies: 577
Views: 450,120
Posted By Blakhart
Re: Podbot Beta 3.0 Updates? ^^

If I just replace the dll will I get the benefit of this current beta?
Forum: Common Questions 22-08-2006
Replies: 7
Views: 2,522
Posted By Blakhart
Re: waypoint files

Do all cs ai use the same waypoint files?
Forum: Bug Reports 22-08-2006
Replies: 8
Views: 3,637
Posted By Blakhart
Re: bots deny their duty/like to hang up with their buddies instead & botchat reply

Is everyone using the latest beta version?

I have 6 pb running in my server 24/7, and have not seen any complaints about the ai behaviour from my users so far. Matter of fact many players don't...
Forum: Half-Life and HL1 Mods 22-08-2006
Replies: 3
Views: 3,633
Posted By Blakhart
Re: Podbot and neuralbot idea.

Cool, I will have to spend some time testing these out.
Thanks Whistler.
Forum: Half-Life and HL1 Mods 21-08-2006
Replies: 3
Views: 3,633
Posted By Blakhart
Podbot and neuralbot idea.

Ok so Neuralbot, using an actual neural network, is based on the q2 engine, is there any chance of creating ai that use neural nets in, say, podbot? The source for nb is available, if anyone wants to...
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