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Showing results 1 to 25 of 150 Search: Posts Made By: mirv
Forum: General Programming 24-09-2011
Replies: 1
Views: 5,888
Posted By mirv
Re: How to learn 3d programming ?

Sorry for the late reply here...
I can only offer advice with regards to OpenGL - but most of the ground lessons for 3D stuff apply equally everywhere.
First off: matrices. Learn how perspective...
Forum: Half-Life 1 SDK 23-01-2010
Replies: 6
Views: 4,908
Posted By mirv
Re: Please :D

Well I'm not the best (long time since I did any modding on half life) but the monsters aren't stored in dll files. They're in another container format (valve's modding tools should be able to open...
Forum: Half-Life 1 SDK 22-01-2010
Replies: 6
Views: 4,908
Posted By mirv
Re: Please :D

Short answer: you can't really combine two dll files. What is it you're trying to do with them exactly?
Forum: Half-Life 1 SDK 21-01-2010
Replies: 6
Views: 4,908
Posted By mirv
Re: Please :D

Opposing Force is a commercial game - you can get the dlls for it by buying it. Unless I missed something, sven-coop was a mod, and you should be able to find it somewhere - try www.svencoop.com for...
Forum: The Agora 07-12-2009
Replies: 5
Views: 9,501
Posted By mirv
Re: Promote Bots-United - The JOIN! Program

I normally check every day - just that I'm a lurker by habit.

But you're right I think - with the move of most games to fully online, and better internet access for all, using bots in multiplayer...
Forum: The Agora 06-12-2009
Replies: 5
Views: 9,501
Posted By mirv
Re: Promote Bots-United - The JOIN! Program

Well I'm still plugging away at my little game engine and editor (when I can...it turns out that being an embedded software developer doesn't leave the brain in good condition for game programming at...
Forum: Offtopic 06-12-2009
Replies: 9
Views: 8,319
Posted By mirv
Re: Quake Live

Just to chime in and say: quake live is good. Great bit of fun to be had.
Forum: Offtopic 29-07-2009
Replies: 3
Views: 4,232
Posted By mirv
Re: Error fix

http://www.youtube.com/watch?v=anwy2MPT5RE

(have to love monty python)
Forum: Offtopic 20-07-2009
Replies: 2
Views: 4,032
Posted By mirv
Re: OpenGL 3 0

Although you're better off in the opengl forums for getting help with that sort of thing, google is also useful. I only say that as a quick google search turned up the answer, and it would save you...
Forum: General Bot Coding 06-06-2009
Replies: 5
Views: 5,081
Posted By mirv
Re: 2d game bot project

This site is for those engines with plugin support, or some other form as Storm has previously said - any hacks around that generally violate EULAs and are hence not to be discussed on bots-united....
Forum: The Agora 01-06-2009
Replies: 10
Poll: Forum update
Views: 13,916
Posted By mirv
Re: Forum update

I think he's a bit busy with a few matters (i.e work) at the moment. He'll get around to it eventually.
Forum: General Bot Coding 01-06-2009
Replies: 3
Views: 4,238
Posted By mirv
Re: [Question] Bot for a game

Welcome to A.I programming!
I don't really have the time to look at things and give proper suggestions in this case, but it sounds like you'll need a few physics or math calculations to help make...
Forum: General Bot Coding 31-05-2009
Replies: 3
Views: 4,238
Posted By mirv
Re: [Question] Bot for a game

Well the source is available and the license is ok, so you could make a bot for it, but it would probably be hard. Using a hook or whatever to move isn't the issue - it's getting all the information...
Forum: General Programming 06-04-2009
Replies: 2
Views: 7,539
Posted By mirv
Re: New at MinGW! How to use it?

Normally you'll get a command line with mingw (msys was it?), you'll need to open that and then go into the library source directory, from where you can run those commands. I'll admit it's been a...
Forum: Offtopic 06-04-2009
Replies: 2
Views: 3,491
Posted By mirv
Re: Hello

I think you misunderstand the intent of this forum. This forum is about bot development, not about a "product". Sure, the bots are used, but do please remember most of the bot development is free...
Forum: General Programming 24-01-2009
Replies: 5
Views: 8,535
Posted By mirv
Re: ofstream is not writing!!

Just for the sake of "it shouldn't do anything but try it anyway" use ostream or iostream instead of ofstream.
Forum: Offtopic 03-12-2008
Replies: 4
Views: 5,226
Posted By mirv
Re: can anyone make me a d2 bot

Look around the site and you'll get the idea. Also read the forum rules as I suggested. I'm normally a very grumpy person, but I happen to be in a rare good mood today and willing to give people a...
Forum: Offtopic 02-12-2008
Replies: 4
Views: 5,226
Posted By mirv
Re: can anyone make me a d2 bot

bots-united is not about hacking away to make games support bots - especially when the company says "no". That's illegal. This forum is for developing bots for games for which it is allowed (e.g...
Forum: Offtopic 01-12-2008
Replies: 4
Views: 5,032
Posted By mirv
Re: Reflections

I get rather cynical when I read that kind of stuff. Nice for spam emails, but not very useful for the real world. That's my reflections upon it anyway.
Forum: Offtopic 22-09-2008
Replies: 4
Views: 3,580
Posted By mirv
Re: Windows Vistas Worth

True, setting compatibility modes can be a pain, and mostly not required - but for this I'll actually give microsoft credit in that it works fairly well when required. Changes to the OS will break...
Forum: Offtopic 21-09-2008
Replies: 4
Views: 3,580
Posted By mirv
Re: Windows Vistas Worth

Most games should work - I've not had any serious problems so far, but I have had to manually set compatibility modes sometimes.
The main problems used to be maturity of video card drivers, and the...
Forum: Offtopic 15-09-2008
Replies: 14
Views: 6,953
Posted By mirv
Re: Bot Question

You might want to mention what game, what bots, etc. Though bots can be fairly specific to a mod, depending upon the extent of the mod, and half a dozen other things.
Basically you'll need to...
Forum: Offtopic 26-08-2008
Replies: 2
Views: 4,032
Posted By mirv
OpenGL 3.0

Just thought I'd start a thread to discuss the latest OpenGL spec (anybody read it?). It's interesting (and good) to see a deprecation model being introduced - some things just aren't appropriate...
Forum: General Programming 15-07-2008
Replies: 15
Views: 14,633
Posted By mirv
Re: What are the best practices?

Nope, VHDL. It's what I use at work. Shouldn't be treated like C - problem is that at first glance you sort of can, just that a) there's no point, and b) it gets confusing.
On a side note, I also...
Forum: General Programming 14-07-2008
Replies: 15
Views: 14,633
Posted By mirv
Re: What are the best practices?

Stumbled across this (some thoughts on when to document code), thought it could be a little relevant to this thread:...
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