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Showing results 1 to 16 of 16 Search: Posts Made By: clan-killer
Forum: HLČ Engine Mapping 09-11-2004
Replies: 19
Views: 7,068
Posted By clan-killer
Re: SDK and Hammer Released

cool sig biohazerd87
Forum: United Bot 29-09-2004
Replies: 2
Views: 8,225
Posted By clan-killer
Re: suggestion

i dont understand a word of what you ar saying....
Forum: Offtopic 31-08-2004
Replies: 67
Views: 39,875
Posted By clan-killer
Re: Cs 2d!

looks great
Forum: Half-Life and HL1 Mods 27-08-2004
Replies: 26
Views: 8,022
Posted By clan-killer
Re: the best mod?

the specialists all the way :)
Forum: Half-Life 1 SDK 23-08-2004
Replies: 2
Views: 2,635
Posted By clan-killer
Re: help item count limit

It arent just only the sprites also func_walls models sounds etc.

the sprite was item 513.
Forum: Half-Life 1 SDK 23-08-2004
Replies: 2
Views: 2,635
Posted By clan-killer
help item count limit

Host_Error: PF_precache_model_I: Model 'sprites/ts_gpc/ts_gpc1.spr' failed to precache because the item count is over the 512 limit.

Is it possible to code so that the item count limit is 1024...
Forum: General Bot Coding 08-07-2004
Replies: 4
Views: 2,708
Posted By clan-killer
Re: effective civilian coding

yeah it's cooler to have things unscripted, only data saved like:

were someone:

works
live
etc.
Forum: General Bot Coding 08-07-2004
Replies: 4
Views: 2,708
Posted By clan-killer
effective civilian coding

What is a good way to make civilians that work effective with a life.

for example sleep, go to work, can drive cars, report crimes etc.
Forum: Half-Life and HL1 Mods 31-05-2004
Replies: 8
Views: 4,476
Posted By clan-killer
Re: TS server ?

it's steam compitable now!
Forum: Half-Life 1 SDK 11-05-2004
Replies: 13
Views: 5,562
Posted By clan-killer
Re: assassinatin, need your help

one works for the move in mod www.moveinmod.net (http://www.moveinmod.net)
the other made plug-ins and is learning how to code a mod.
So i think there is no job for you....

what about the bots...
Forum: Half-Life 1 SDK 08-05-2004
Replies: 13
Views: 5,562
Posted By clan-killer
Re: assassinatin, need your help

my part is mapping, i can't code.
I allready have 2 coders, can you tell me something about your experience etc.
Forum: Half-Life 1 SDK 25-03-2004
Replies: 13
Views: 5,562
Posted By clan-killer
Re: assassinatin, need your help

i have one coder now, he's called reddbull and i asked another coder who's more skilled and i hope he joins.
For the rest a website is underconstruction and some verry skilled mappers joined the...
Forum: Half-Life 1 SDK 11-03-2004
Replies: 13
Views: 5,562
Posted By clan-killer
Re: assassinatin, need your help

first i need some coders for coding it and than bots can be made as cops but i prefer realcops:

cops will be the only team that will work as a team but they won't have a skill process as a...
Forum: Half-Life 1 SDK 11-03-2004
Replies: 13
Views: 5,562
Posted By clan-killer
Re: assassinatin, need your help

i was thinkong of no dammage on other players in beta1.

and for the second beta a police team, if you shoot someone that isn't a target you get trouble with the police...

any coders...
Forum: Half-Life 1 SDK 08-03-2004
Replies: 13
Views: 5,562
Posted By clan-killer
Re: assassinatin, need your help

If any coder is intrested in joining the mod than tell me.
I can make a verry profasionall team, i know a lot of skilled peaple from the ts community.
And tell me if you have suggestions etc.
This...
Forum: Half-Life 1 SDK 08-03-2004
Replies: 13
Views: 5,562
Posted By clan-killer
assassination mod, need your help

Hello, i'm clan-killer a member of the specailists team.
I'm the creator of ts_metro, ts_parking, ts_fall, ts_gpc and ts_dojo ( i did dojo with 3d-mike).
I'm going to start a hl2 mod called...
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