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Posts Made By:
The Storm
Forum:
Releases, Installers, Docs & Coding
31-03-2020
Replies:
3
POD-Bot v3B24 released by [APG]
Views:
6,065
Posted By
The Storm
Re: POD-Bot v3B24 released by [APG]
Just use the non _s versions for Linux.
Forum:
Half-Life and HL1 Mods
17-10-2019
Replies:
2
[Port] Xash3D (Half-Life 1) for Windows RT
Views:
9,454
Posted By
The Storm
Re: [Port] Xash3D (Half-Life 1) for Windows RT
Good work! I didn't knew that Xash3D supports the WON GUI interface, very cool. :)
Forum:
Sandbot
15-06-2019
Replies:
223
Sticky:
progress
Views:
52,985
Posted By
The Storm
Re: progress
Yeah, -pedantic is only for hardcore stuff. :D :D
Forum:
Sandbot
10-06-2019
Replies:
223
Sticky:
progress
Views:
52,985
Posted By
The Storm
Re: progress
If you are talking about that Makefile (https://github.com/tschumann/sandbot/blob/master/dlls/Makefile) just add these flags to OPTFLAGS or directly in CPPFLAGS section. If you want to really get...
Forum:
Sandbot
02-06-2019
Replies:
223
Sticky:
progress
Views:
52,985
Posted By
The Storm
Re: progress
Well, actually it does not makes sense, because the GCC compiler is always choosing the dynamic C++ runtime if it sees them both in the same directory, regardless of staticlib flags. This trick is...
Forum:
Sandbot
01-06-2019
Replies:
223
Sticky:
progress
Views:
52,985
Posted By
The Storm
Re: progress
@tschumann It's a bit tricky for GCC but not hard. Locate the 32bit version of libstdc++.a file on your system and copy it on the same location where your Makefile is, then add -L. to the linker...
Forum:
Sandbot
26-05-2019
Replies:
223
Sticky:
progress
Views:
52,985
Posted By
The Storm
Re: progress
The C++ runtime can be statically linked to the binary. This will resolve all problems with
the ABI. It will also increase the binary size of the final .so file but nowadays that is really not as...
Forum:
Offtopic
23-12-2018
Replies:
11
Happy 2018
Views:
12,800
Posted By
The Storm
Re: Happy 2018
Rick, we are old, but not dead. Still doing some stuff around. :)
Forum:
E[POD]bot
22-11-2018
Replies:
1
Is this better than Podbot-MM?
Views:
8,281
Posted By
The Storm
Re: Is this better than Podbot-MM?
The best way to find out is to try it yourself. :)
Forum:
RACC
15-09-2018
Replies:
1
Backup of all RACC releases @ GitHub
Views:
8,521
Posted By
The Storm
Re: Backup of all RACC releases @ GitHub
Nice :)
Forum:
Half-Life and HL1 Mods
03-09-2018
Replies:
9
Forked version of Metamod-am
Views:
6,199
Posted By
The Storm
Re: Forked version of Metamod-am
There are still many Windows HLDS around there. :)
Forum:
Half-Life and HL1 Mods
31-08-2018
Replies:
9
Forked version of Metamod-am
Views:
6,199
Posted By
The Storm
Re: Forked version of Metamod-am
As far as I know a dedicated server cannot be run on MacOS, but I may be wrong. About the MacOS dynamic linkent support I think I can help with the platform code, as I have been doing experiments...
Forum:
Releases, Installers, Docs & Coding
29-08-2018
Replies:
577
Podbot Beta 3.0 Updates? ^^
Views:
194,340
Posted By
The Storm
Re: Podbot Beta 3.0 Updates? ^^
KWo, you will be surprised to see how much users actually still play CS 1.6.
But sure, take your rest, I know how much exhausting can be fixing so many warnings in a legacy code base, believe me,...
Forum:
Releases, Installers, Docs & Coding
28-08-2018
Replies:
577
Podbot Beta 3.0 Updates? ^^
Views:
194,340
Posted By
The Storm
Re: Podbot Beta 3.0 Updates? ^^
KWo, would you like to join the Bots-United Github group that Whistler created? You can push the code there, so at least other people will be able to contribute much more easier than using zip files....
Forum:
Half-Life and HL1 Mods
28-08-2018
Replies:
9
Forked version of Metamod-am
Views:
6,199
Posted By
The Storm
Re: Forked version of Metamod-am
How about Metamod-p? It's nice to have all mod support. :)
Forum:
Half-Life and HL1 Mods
27-08-2018
Replies:
7
SturmBot v1.7 "Stosstruppe" and "Scharfschütze" Bot Class Fix
Views:
9,229
Posted By
The Storm
Re: SturmBot v1.7 "Stosstruppe" and "Scharfschütze" Bot Class Fix
Perhaps someone can contact his brother?
Forum:
Half-Life and HL1 Mods
13-08-2018
Replies:
13
[TFC] FoxBot 0.791 Final build released!
Views:
6,097
Posted By
The Storm
Re: [TFC] FoxBot 0.791 Final build released!
If you have experience with character code tables and encodings you would not blame Microsoft. :)
Actually I really wanted to find some time and help you with that but everything is so busy around...
Forum:
Half-Life and HL1 Mods
12-08-2018
Replies:
13
[TFC] FoxBot 0.791 Final build released!
Views:
6,097
Posted By
The Storm
Re: [TFC] FoxBot 0.791 Final build released!
Well done! :)
Forum:
Common Questions
23-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
Glad to hear that!
P.S. @RoboCop 1-0 for cross-compiling. :punk:
Forum:
Common Questions
18-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
One Linux version in the attachment of my post, and one located at the URL given by RoboCop.
Forum:
Common Questions
15-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
Did you tried both builds?
Forum:
Common Questions
13-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
I've also updated my previous post to add a Linux version. My build have statically linked libc++ and libm for better binary compatibility between systems but beware that I cross compiled it so I...
Forum:
Common Questions
11-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
OK, here you are the latest code patched with ffrev.
P.S. KWo, if you want you can take the project and add a new official beta version?
P.S.2 There are a tons of warnings in the code. I...
Forum:
Common Questions
11-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
Hey, sorry but it has been a very busy day for me, I just got home and I'm directly going to bed... I hope tomorrow will be a bit better but in the worst case I will do it at the weekend. :)
Forum:
Common Questions
10-07-2018
Replies:
84
Turn off Bots shooting back after Teamattack
Views:
28,298
Posted By
The Storm
Re: Turn off Bots shooting back after Teamattack
Visual Basic? :D There is no Visual Basic here man. The IDE is called Visual Studio and the language the bots are developed is C++.
About the integration. Just overwrite all the sources in the...
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