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Showing results 1 to 25 of 500 Search: Posts Made By: The Storm
Forum: Sandbot 25-02-2018
Replies: 136
Sticky: progress
Views: 5,468
Posted By The Storm
Re: progress

If you are really sure that the issue is with libstdc++ you can link it statically to the bot .so. Just copy the libstdc++.a file(from your distro) to the same dir where the makefile is and add -L....
Forum: Half-Life and HL1 Mods 27-01-2018
Replies: 1
Views: 347
Posted By The Storm
Re: The good ole days before Steam

It was a nice time back then. Thanks for the links. I still keep all those old files. :)
Forum: The Agora 21-01-2018
Replies: 2
Views: 176
Posted By The Storm
Re: Site was under hack attack?

BU don't use SSL/TLS so "Heartbleed" is out of the question. About Metldown and Spectre, the attacker should be able to execute the code directly on the server in order to do these attacks, so don't...
Forum: Offtopic 02-01-2018
Replies: 5
Views: 477
Posted By The Storm
Re: Happy 2018

Happy new year! This year resolution is 4k and perhaps 8k. :D
Forum: Sandbot 05-11-2017
Replies: 136
Sticky: progress
Views: 5,468
Posted By The Storm
Re: progress

As I said, backtrace is not an error list. It just shows the last call-stack up to the crash.
Forum: Sandbot 04-11-2017
Replies: 136
Sticky: progress
Views: 5,468
Posted By The Storm
Re: progress

@RoboCop The list is are watching is just a backtrace, not a "huge list of errors". There is no really a reason to split the builds for Metamod and Non-Metamod. The code is isolated in checks and...
Forum: Sandbot 29-09-2017
Replies: 21
Views: 1,087
Posted By The Storm
Re: Sandbot v0.4.1 released

@Persephone, you didn't make it clear before the the cvar does not have an effect after changed. The video now shows your issue. I'm sure that now tschumann will get what you meant.

In the mean...
Forum: Sandbot 26-09-2017
Replies: 21
Views: 1,087
Posted By The Storm
Re: Sandbot v0.4.1 released

It's a HL mod - http://www.moddb.com/mods/they-hunger
Forum: General Bot Coding 31-08-2017
Replies: 2
Views: 2,358
Posted By The Storm
Re: Bot authid

As far as I remember there should be some code in Podbot_mm that can override the BOT status, even simulate ping. You can check out there. :)
Forum: Sandbot 02-08-2017
Replies: 136
Sticky: progress
Views: 5,468
Posted By The Storm
Re: progress

Sandbot do have support for Metamod for some time now...
Forum: General Bot Coding 22-07-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

I understand your calculations but it looks very unnatural, you should smooth a bit the movement before getting ready to jump.
Forum: General Bot Coding 18-07-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

Much better although the bot seems a bit nervous before jump. :D

Two things I can suggest about the framerate.

1. First record a demo, then while playing the demo start to do the actual...
Forum: General Bot Coding 05-07-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

Looks good. :)
Forum: General Bot Coding 13-06-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

Well, I also don't remember. :D
Forum: General Bot Coding 12-06-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

Nice work. About the jumping all the Podbot derivatives including the original Podbot do have hardcoded the best jump technique that is possible to have and this way they always get to the right...
Forum: The Agora 11-06-2017
Replies: 5
Views: 543
Posted By The Storm
Re: [Warning] Drive-by Download detected!

The website will not be transferred. What I'm speaking here is just giving you admin rights to the forum and FTP access to the files, nothing more. About the upgrading of vBulletin - we will provide...
Forum: The Agora 10-06-2017
Replies: 5
Views: 543
Posted By The Storm
Re: [Warning] Drive-by Download detected!

The conversation with the web admins is very very slow. But I think that they might agree after all to give you access over the hosting so such issues can be fixed. I will contact you back as soon as...
Forum: YaPB 04-06-2017
Replies: 1
Views: 515
Posted By The Storm
Re: Recommended GCC/Clang opt flags?

The blacklisted flags that you mentions are not danger at all if the code is written properly. I mean that these flags are doing more aggressive optimizations(but nothing illegal). The real problem...
Forum: The Agora 27-05-2017
Replies: 4
Views: 573
Posted By The Storm
Re: Need a Bots-United Forum Webmaster?

I see. Well I will try to contact the webmasters again to check what can be done.
Forum: The Agora 27-05-2017
Replies: 4
Views: 573
Posted By The Storm
Re: Need a Bots-United Forum Webmaster?

The thing that mostly concerns me is that the site is using very old vBulletin version. I've talked some time ago with Onno and Seb(the hosting administrators) about purchasing a new license but they...
Forum: General Bot Coding 27-05-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

Little "wobbly" is really mildly said at least from what I saw on the video. The bot is moving like a cyborg with a stick. :D

No offense, but I think you should perfect the movement before...
Forum: General Bot Coding 16-05-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

I'm not big fan of NS but I will watch just for the navigation. :)
Forum: General Bot Coding 01-05-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

I'll be waiting for your progress. :)
Forum: General Bot Coding 01-05-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

Podbots are also using A* but with some improvements. All distinct possible routes are calculated and the bot choose one of them based on route danger points and a bit of randomness. Danger points...
Forum: General Bot Coding 01-05-2017
Replies: 53
Views: 3,227
Posted By The Storm
Re: Navigation using AABB

What an ugly creature. :D
Btw the bot is still only using the shortest path possible without considering the whole block area that can lead him the the final destination. What algorithm are you...
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