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Showing results 1 to 25 of 58
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Posts Made By:
davek
Forum:
General Forum
23-07-2004
Replies:
7
little problem with realbot
Views:
1,487
Posted By
davek
Re: little problem with realbot
know which version of realbot u are using? version of CS?
Forum:
The RealBot 'Source'
11-07-2004
Replies:
58
Sticky:
Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
Views:
40,497
Posted By
davek
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
if the bots run into a "trouble connection" and end up removing it, do they remove it for just one way? or both?
Forum:
The RealBot 'Source'
11-07-2004
Replies:
58
Sticky:
Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
Views:
40,497
Posted By
davek
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
that was my understanding as well. i have seen it happen in de_aztec as well when i jump off into the water, they try to go back up the paths. what i have done is try to remove all the connections to...
Forum:
The RealBot 'Source'
09-07-2004
Replies:
9
Poll:
The most annoying thing about aiming?
Views:
1,614
Posted By
davek
Re: The most annoying thing about aiming?
i have seen this many many times as well. if you watch the bots using first-person, it is most obvious.
Forum:
The RealBot 'Source'
08-07-2004
Replies:
35
Discuss: Latest Source
Views:
8,192
Posted By
davek
Re: Latest source committed at....
it wont have 08/07/04 as the date on the column on the right because he is updating a file that was added a while back. just look for "the very latest DLL" or whatever it says, with the caption...
Forum:
The RealBot 'Source'
07-07-2004
Replies:
9
Poll:
The most annoying thing about aiming?
Views:
1,614
Posted By
davek
Re: The most annoying thing about aiming?
i think they definitely need more variety in skill levels. that would fix just about everyone's problems, because they can just set the bots to the skill levels that they like. 0 for godly lightning...
Forum:
General Forum
04-07-2004
Replies:
2
RealBot Artificial Intelligence Version 1.0
Views:
1,374
Posted By
davek
Re: RealBot Artificial Intelligence Version 1.0
well the WIPs are updates for this version for both 1.5 and 1.6. however, they arent really "official releases" because they are a Work In Progress. Stefan hasn't mentioned anything about releasing...
Forum:
The RealBot 'Source'
01-07-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
it didnt start crashing on me until a .dll or two before this latest one. and it didnt do it consistently until this latest one. the one times it was just completely random, and didnt do it often...
Forum:
General Forum
30-06-2004
Replies:
4
Bots stay at base... WTF?
Views:
1,423
Posted By
davek
Re: Bots stay at base... WTF?
feel free to :RTFM:
then just run around and make nodes so that the bots know where to go. just run around the map a few times making sure to hit all the important areas for a round or two, then...
Forum:
The RealBot 'Source'
28-06-2004
Replies:
7
nitpicks
Views:
1,320
Posted By
davek
Re: nitpicks
they reload when i am playing with them.
i have CS 1.5 and it seems to be a problem with CS 1.6
Forum:
The RealBot 'Source'
26-06-2004
Replies:
7
nitpicks
Views:
1,320
Posted By
davek
nitpicks
now that i made my crashing stop, here are a few minor annoyances:
1) bots switch to their knife to run around in the middle of their reloading
which leads to..
2) bots running around...
Forum:
The RealBot 'Source'
26-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
muahahaha! i made the crashing stop!!
i just removed all my personality files. well moved them to a temp folder so the program thought they didnt exist.
i have attached my personality files...
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
sorry to give you something so irritating, and then not be able to test more. i may have some time this evening (USA westcoast time), but i am not sure. but it looks like other people are having the...
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
i didnt use any command (knowingly) to have it output anything. reallog.txt is in the halflife folder.
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
i always add the bots with the 'realbot add' command
is there any way i can get better data to help you hunt down the bug? any other debugging output files?
i was also wondering if it could...
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
yeah. its the latest compiled version that you had just put up.
i been running more tests, and it doesnt seem to crash if you have only a few bots on.
i played de_dust2 with my normal 19 bots...
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
tried again, but just watched as a spectator. the game crashed pretty quick, probably about 5-10 seconds.
reallog.txt:
'[RB]Target' ordered '[RB]Stuka' to go to 692
'[RB]Blaster' ordered...
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
Re: crashes in 3050
just played again on cs_havana, but this time I got through one round before it crashed midway through the second round.
reallog.txt again had a few times where leader bots told bots to go to...
Forum:
The RealBot 'Source'
25-06-2004
Replies:
32
crashes in 3050
Views:
4,571
Posted By
davek
crashes in 3050
game crashed without any sort of error showing up. It did that twice with the previous build I had (one that I got from the forums, not Stefan's compilation).
I looked into the reallog.txt, and...
Forum:
General Forum
24-06-2004
Replies:
9
Realbot Public Release
Views:
1,983
Posted By
davek
Re: Realbot Public Release
nope. v1.0 doesnt require metamod.
but i am pretty sure that the next official realbot release will require metamod. however, stefan mentioned that he plans on making it all install itself. I...
Forum:
The RealBot 'Source'
23-06-2004
Replies:
58
Let go off auto-waypointing?
Views:
6,604
Posted By
davek
Re: Let go off auto-waypointing?
i ahve noticed that if you place 'important' nodes in areas that the bots dont go to often, they will start going there a lot. then if you remove all the 'important' nodes, the bots choose their...
Forum:
The RealBot 'Source'
23-06-2004
Replies:
10
Buying Needs Overhaul
Views:
1,988
Posted By
davek
Re: Buying Needs Overhaul
but isnt ranking only very loosely done in the buytable.ini? i mean, isnt there a lot of randomness in there? hm. actually, that should be fine... but i just dont want bots to think that a mp5 is...
Forum:
The RealBot 'Source'
22-06-2004
Replies:
10
Buying Needs Overhaul
Views:
1,988
Posted By
davek
Re: Buying Needs Overhaul
but then wont we get more bots running around with pistols? thats rather annoying in itself.
a simple fix would be to just detect a primary weapon in hand and not buy one. at least i think that...
Forum:
General Forum
22-06-2004
Replies:
8
how about daily compiled wips???
Views:
1,592
Posted By
davek
Re: how about daily compiled wips???
WIP #10 was released as an unofficial release. since its unofficial, it didnt get its own thread.
Forum:
The RealBot 'Source'
13-06-2004
Replies:
58
Let go off auto-waypointing?
Views:
6,604
Posted By
davek
Re: Let go off auto-waypointing?
ok. cool. sounds good to me now that u explain it that way :)
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