Forum: General Bot Coding
21-05-2005
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Replies: 10
Views: 5,816
Re: Forcing everyone to respawn after death
This code has nothing to do with amx. And I am not going to use amx just to respawn. The amx plugin uses a native function in the amx core and I can't find it cause I dont use cvs.
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Forum: General Bot Coding
20-05-2005
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Replies: 10
Views: 5,816
Re: Forcing everyone to respawn after death
err counter-strike 1.6.... dll wrapper HPB_Bot template to be specific. All I want to do is to allow players to respawn after they get killed instantly instead of at the round end. All I'm looking...
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Forum: HL Engine Mapping
19-05-2005
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Replies: 3
Views: 5,986
Re: want to convert DOD avalanche over to CS 1.6
----programming way----
I guess if you really wonna get down and dirty you could make it work.... you'll have to program tho ;)... The trick would be to add a command to a bot's source code and...
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Forum: General Bot Coding
19-05-2005
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Replies: 10
Views: 5,816
Forcing everyone to respawn after death
Blop I've been trying for a long time now to make everyone respawn like in the deathmatch mod. The farthest I've gotten is: Spectator mode, player respawns hands respawn near head.... when you click...
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Forum: General Bot Coding
11-05-2005
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Replies: 9
Views: 3,928
Re: Manually killing in cs...
grr sorry for second post so shortly but... TakeDamage don't work for meh :( I tried before... and I actually have my own entity in cs so dont need to make one... it crashes when I do TakeDamage.......
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Forum: General Bot Coding
11-05-2005
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Replies: 9
Views: 3,928
Re: Manually killing in cs...
Pierre out of all the people :)
did you know that it's possible to add entities to cs? ;)
CBaseEntity DOES exist in cs.... this line turns edict_t into a semi workable CBaseEntity...
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Forum: General Bot Coding
10-05-2005
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Replies: 9
Views: 3,928
Re: Manually killing in cs...
true but, what I'm doing is trying to get a bot to do "manual" damage and get credit for it.... basically this is in a mod simmilar to wc3 and the bots have their own damages..... basically the bot...
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Forum: General Bot Coding
10-05-2005
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Replies: 9
Views: 3,928
Manually killing in cs...
I'm having trouble doing manual damage in cs.... if I remember correctly this code is enough to kill in half life but... it bugs out in cs....
pEntity->v.health = -1;
pEntity->v.deadflag =...
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