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Showing results 1 to 25 of 500 Search: Posts Made By: The Storm
Forum: Half-Life and HL1 Mods 15 Hours Ago
Replies: 1
Views: 57
Posted By The Storm
Re: [Port] Xash3D (Half-Life 1) for Windows RT

Good work! I didn't knew that Xash3D supports the WON GUI interface, very cool. :)
Forum: Sandbot 15-06-2019
Replies: 202
Sticky: progress
Views: 17,094
Posted By The Storm
Re: progress

Yeah, -pedantic is only for hardcore stuff. :D :D
Forum: Sandbot 10-06-2019
Replies: 202
Sticky: progress
Views: 17,094
Posted By The Storm
Re: progress

If you are talking about that Makefile (https://github.com/tschumann/sandbot/blob/master/dlls/Makefile) just add these flags to OPTFLAGS or directly in CPPFLAGS section. If you want to really get...
Forum: Sandbot 02-06-2019
Replies: 202
Sticky: progress
Views: 17,094
Posted By The Storm
Re: progress

Well, actually it does not makes sense, because the GCC compiler is always choosing the dynamic C++ runtime if it sees them both in the same directory, regardless of staticlib flags. This trick is...
Forum: Sandbot 01-06-2019
Replies: 202
Sticky: progress
Views: 17,094
Posted By The Storm
Re: progress

@tschumann It's a bit tricky for GCC but not hard. Locate the 32bit version of libstdc++.a file on your system and copy it on the same location where your Makefile is, then add -L. to the linker...
Forum: Sandbot 26-05-2019
Replies: 202
Sticky: progress
Views: 17,094
Posted By The Storm
Re: progress

The C++ runtime can be statically linked to the binary. This will resolve all problems with
the ABI. It will also increase the binary size of the final .so file but nowadays that is really not as...
Forum: Offtopic 23-12-2018
Replies: 11
Views: 2,964
Posted By The Storm
Re: Happy 2018

Rick, we are old, but not dead. Still doing some stuff around. :)
Forum: E[POD]bot 21-11-2018
Replies: 1
Views: 575
Posted By The Storm
Re: Is this better than Podbot-MM?

The best way to find out is to try it yourself. :)
Forum: RACC 15-09-2018
Replies: 1
Views: 1,012
Posted By The Storm
Forum: Half-Life and HL1 Mods 03-09-2018
Replies: 9
Views: 1,273
Posted By The Storm
Re: Forked version of Metamod-am

There are still many Windows HLDS around there. :)
Forum: Half-Life and HL1 Mods 31-08-2018
Replies: 9
Views: 1,273
Posted By The Storm
Re: Forked version of Metamod-am

As far as I know a dedicated server cannot be run on MacOS, but I may be wrong. About the MacOS dynamic linkent support I think I can help with the platform code, as I have been doing experiments...
Forum: Releases, Installers, Docs & Coding 29-08-2018
Replies: 576
Views: 155,017
Posted By The Storm
Re: Podbot Beta 3.0 Updates? ^^

KWo, you will be surprised to see how much users actually still play CS 1.6.

But sure, take your rest, I know how much exhausting can be fixing so many warnings in a legacy code base, believe me,...
Forum: Releases, Installers, Docs & Coding 28-08-2018
Replies: 576
Views: 155,017
Posted By The Storm
Re: Podbot Beta 3.0 Updates? ^^

KWo, would you like to join the Bots-United Github group that Whistler created? You can push the code there, so at least other people will be able to contribute much more easier than using zip files....
Forum: Half-Life and HL1 Mods 28-08-2018
Replies: 9
Views: 1,273
Posted By The Storm
Re: Forked version of Metamod-am

How about Metamod-p? It's nice to have all mod support. :)
Forum: Half-Life and HL1 Mods 27-08-2018
Replies: 7
Views: 5,093
Posted By The Storm
Forum: Half-Life and HL1 Mods 13-08-2018
Replies: 5
Views: 834
Posted By The Storm
Re: [TFC] FoxBot 0.791 Final build released!

If you have experience with character code tables and encodings you would not blame Microsoft. :)

Actually I really wanted to find some time and help you with that but everything is so busy around...
Forum: Half-Life and HL1 Mods 12-08-2018
Replies: 5
Views: 834
Posted By The Storm
Forum: Common Questions 23-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

Glad to hear that!

P.S. @RoboCop 1-0 for cross-compiling. :punk:
Forum: Common Questions 18-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

One Linux version in the attachment of my post, and one located at the URL given by RoboCop.
Forum: Common Questions 15-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Forum: Common Questions 12-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

I've also updated my previous post to add a Linux version. My build have statically linked libc++ and libm for better binary compatibility between systems but beware that I cross compiled it so I...
Forum: Common Questions 11-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

OK, here you are the latest code patched with ffrev.

P.S. KWo, if you want you can take the project and add a new official beta version?

P.S.2 There are a tons of warnings in the code. I...
Forum: Common Questions 10-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

Hey, sorry but it has been a very busy day for me, I just got home and I'm directly going to bed... I hope tomorrow will be a bit better but in the worst case I will do it at the weekend. :)
Forum: Common Questions 09-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

Visual Basic? :D There is no Visual Basic here man. The IDE is called Visual Studio and the language the bots are developed is C++.

About the integration. Just overwrite all the sources in the...
Forum: Common Questions 09-07-2018
Replies: 84
Views: 9,944
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

Here you are a Windows XP build. As you can figure I don't have XP to test it so you will be the lucky one to try it out first. :P

I'm also uploading the sources as promised. I based my work on...
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