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Showing results 1 to 11 of 11 Search: Posts Made By: Bert
Forum: General Programming 17-06-2004
Replies: 5
Views: 3,409
Posted By Bert
Re: Out of memory

You could use static methods so you don't actually need an instance of the class. Thjere seems nothing wrong with your code, though we don't have enough information ( also english comments/var names...
Forum: General Bot Coding 17-06-2004
Replies: 4
Views: 3,000
Posted By Bert
Re: Question about far pointers

It compiles fine without the keyword, so I'll just leave it out. Thanks for the replies.
Forum: General Bot Coding 16-06-2004
Replies: 4
Views: 3,000
Posted By Bert
Question about far pointers

I've been using the (excellent) bot templates to write bots, but those templates lack a bit of structure. I really can't stand that procedural code (no offense) as I came from Java.
So I decided to...
Forum: General Bot Coding 20-01-2004
Replies: 12
Views: 5,293
Posted By Bert
Re: The f____ shield. How to get bots to deal with it?

You could solve this with the cosine rule (or whatever it's called in english (translating from dutch here)).


if you got the following situation:
http://users.pandora.be/piele/tri.gif
...
Forum: General Bot Coding 13-01-2004
Replies: 40
Views: 36,467
Posted By Bert
Re: Something about msecval

[Off-topic]
I think there are alot of tiny bots out there on the net, afterall with Botman's template code and readme, it's amazingly easy to get a basic bot in a mod.
As for my bot, I released the...
Forum: General Bot Coding 13-01-2004
Replies: 40
Views: 36,467
Posted By Bert
Re: Something about msecval

I hook pfnSetClientMaxSpeed() and my bots move at the correct speed. I also use The Fatal's msec code, and I haven't noticed any problems with it.
Forum: HL Engine Mapping 10-01-2004
Replies: 58
Views: 30,239
Posted By Bert
Re: unfinished map

You should've uploaded it as a .map, not all of us use WC/Hammer :p
Forum: General Bot Coding 08-01-2004
Replies: 21
Views: 10,188
Posted By Bert
Re: Portable, self-contained replacements for RANDOM_STUFF()

Alright thanks, I've been doing it the right way then :)
Forum: General Bot Coding 08-01-2004
Replies: 21
Views: 10,188
Posted By Bert
Re: Portable, self-contained replacements for RANDOM_STUFF()

This may sound stupid, but should I set the seed more than once to ensure a more random result, or is setting it once enough (as in the numbers are random enough)?
Forum: General Bot Coding 05-01-2004
Replies: 16
Views: 5,862
Posted By Bert
Re: Planning and design

I'm still new to HL coding and c++ in general (I'm a java guy :]), so my method might not by the best way to handle things.
I started by reading Botman's most excellent readme, downloaded his HPBbot...
Forum: General Bot Coding 02-01-2004
Replies: 4
Views: 2,909
Posted By Bert
Re: some documentation on JoeBOT XP or however it'll be called :)

Very interesting stuff, hope you finish the paper :).
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