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Showing results 1 to 25 of 61 Search: Posts Made By: Persephone
Forum: Sandbot 1 Week Ago
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

I have an additional info for you. For some reason, when playing with 4 bots at the same time (including Sandbot too), it seems Sandbot's appearance has an unique effect for another bots.

Look at...
Forum: Sandbot 2 Weeks Ago
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

I don't remember if I said your sandbot doesn't compatible with other bots.

Look at this screenshot. HPB_BOT, jk_botti, and Akimbot can join with Sandbot without any problems. At least only...
Forum: Sandbot 3 Weeks Ago
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

I'm glad to hear that. So it means sandbot is still in development.

C'mon man, I'm pretty sure you can improve your bot better, so I can play Opposing Force with 5 bots at once (HPB_BOT, jk_botti,...
Forum: Sandbot 3 Weeks Ago
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Any progress? It has been a long time since last post and still no update yet 😐

I'm very interested with Sandbot. I hope this project hasn't been abandoned 😑
Forum: Sandbot 22-05-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Yes, I hope bot_count problem can be fixed as soon as possible because I need it to avoid "chaotic gameplay", creating a waypoints, etc

About Capture Point mode, just forget it. Even there are no...
Forum: Sandbot 07-05-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Sorry sir, but I've found a solution for my problem.

It seems I was placed an entity in wrong place. I put it too near with the ground. So the flag will missing and that's why I couldn't play on...
Forum: Sandbot 04-05-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Yes, I have entity called "info_ctfdetect"

However, it was used to converting a map from deathmatch into ctf mode. I never faced this problem in the past. This is my first time I find if that...
Forum: Sandbot 02-05-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Tschumann, I need your help

I want to create an Opposing Force map with CTF gameplay. I've placed a base, flag, etc. Also I'm not forget to set "defaultctf" to 1 so it wouldn't become a deathmatch...
Forum: Sandbot 13-04-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Entity that exploded into little creatures when you touched it ?

Are you talking about the creatures from my video on 1:52 ? It was called decore_sittingtubemortar

About the monster, have you...
Forum: Sandbot 04-04-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Wow, thanks a lot sir. With your Metamod, now I can playing it with Sandbot :D

This is my gameplay for you. Watch it here :
...
Forum: Sandbot 26-03-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Still no update yet? Is this project still in progress?

Btw, I can't play Gunman Chronicles with your Sandbot. It would crashing my game immediately. Can you help me?
Forum: Sandbot 04-01-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Like I said above. It's HPB_BOT. However, because your Sandbot source code probably based on it, then I just want to warn you if HPB_BOT always crashing my game every time I want to see the stats. I...
Forum: Sandbot 03-01-2019
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Well then. It's up to you for making sandbot supports on any gameplay modes or not.

However.....

One important note. I hope your sandbot wouldn't get any trouble like hpb_bot each time the CTF...
Forum: Sandbot 31-12-2018
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

OMG, how could I didn't realize that. So you're referencing to "CP" instead of "CTF" mode. I'm sorry then :(

I appreciate your work. However, in my opinion, I think you don't have to do it because...
Forum: Sandbot 30-12-2018
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Huh? What func_wall? I was often making a map for Opposing Force CTF with Valve Hammer Editor, and I never used it. I mean, what usefulness of it? All you have to do is placing an entity called...
Forum: Sandbot 22-12-2018
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Sorry, I mean Visitor Message, not private Message

Click on your name, then View Public Profile
Forum: Sandbot 22-12-2018
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Yeah, but working on multiple projects at once could makes some headache though 😁

About private message, try click on your own profile
Forum: Sandbot 18-12-2018
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

Sandpit? It looks like Garry's MOD :/

Don't forget about Sandbot please :D

Btw, have you read my private message to you?
Forum: Sandbot 18-08-2018
Replies: 199
Sticky: progress
Views: 16,707
Posted By Persephone
Re: progress

I'm glad if this bot is still being worked 😄

Let me know if you have any updates
Forum: Sandbot 17-06-2018
Replies: 24
Views: 2,667
Posted By Persephone
Re: Sandbot v0.4.2 released

Thanks for your advice Storm, but I never thought if cracked version would causing a problem like this. Of course this error was happened to me for the first time since I have a lot of cracked Half...
Forum: Sandbot 17-06-2018
Replies: 24
Views: 2,667
Posted By Persephone
Re: Sandbot v0.4.2 released

Verifying with steam? It seems my DoD isn't a steam version ��

I got it from here :

https://www.moddb.com/games/day-of-defeat/downloads/dod-mod-sturmbot

Yes, I have a lot of Half Life Mods...
Forum: Sandbot 16-06-2018
Replies: 24
Views: 2,667
Posted By Persephone
Re: Sandbot v0.4.2 released

Ok, now I understand. My DoD was crashed because I'm using old version of metamod (ver 1.20)

However...

Using a metamod like yours (ver 1.21p) doesn't solve my problem :(

Look at this...
Forum: Sandbot 16-06-2018
Replies: 24
Views: 2,667
Posted By Persephone
Re: Sandbot v0.4.2 released

I haven't tested it without metamod yet, however I just found if Sandbot actually could use Shotgun or Heavy Machine Gun but at VERY CLOSE range. Otherwise, they were just using a pistol.

By the...
Forum: Sandbot 14-06-2018
Replies: 24
Views: 2,667
Posted By Persephone
Re: Sandbot v0.4.2 released

I'm using metamod for Natural Selection, but not for Day of Defeat
Forum: Sandbot 14-06-2018
Replies: 24
Views: 2,667
Posted By Persephone
Re: Sandbot v0.4.2 released

Probably you have to test it by yourself :)

Oh btw, I've already tested your BOT in Day of Defeat. It's great, at least they were easier to join rather than Sturmbot. However, for some reason,...
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