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Showing results 1 to 21 of 21 Search: Posts Made By: Count Floyd
Forum: General Bot Coding 09-10-2008
Replies: 3
Views: 2,411
Posted By Count Floyd
Re: Bot structure

Your main problem is giving the Server the illusion that there's a human on the other side. If the game you want to support doesn't allow client-side modifications then you probably need to do lots...
Forum: General Bot Coding 25-09-2008
Replies: 19
Views: 5,177
Posted By Count Floyd
Re: Autowaypointing...

AFAIK CZero does a variation on this:
http://www.gamasutra.com/features/20020405/smith_01.htm
(and have a look into the HL2 SDK)

AAS parses the Level BSP File and creates a simplified BSP for...
Forum: General Bot Coding 24-09-2008
Replies: 19
Views: 5,177
Posted By Count Floyd
Re: Autowaypointing...

I'm sorry that the link's not working (funnily it was just yesterday).
I do have a local copy of the presentation but it's several mb and too big to upload this from my workplace. Just try finding...
Forum: General Bot Coding 23-09-2008
Replies: 19
Views: 5,177
Posted By Count Floyd
Post Re: Autowaypointing...

Whistler's right:
http://www.gdconf.com/conference/archives/2004/booth_michael.zip
(the old gdc presentation by the author of zbot)
Meanwhile Q3 and the AAS Sources are open-source you could have...
Forum: General Bot Coding 10-09-2008
Replies: 19
Views: 5,177
Posted By Count Floyd
Re: Autowaypointing...

There are lots of problems you can easily overlook when doing autowaypointing (like guys using hostages to reach otherwise unreachable spots etc.) and you don't have a map representation right from...
Forum: General Forum 05-08-2008
Replies: 11
Views: 16,365
Posted By Count Floyd
Take care Stefan !

That's weird, because you sounded so motivated in your latest posts. Perhaps you just need a longer break. My own experience is that a change to a different game/engine keeps motivation up. Also you...
Forum: Half-Life 2, Source and Source Games 28-03-2008
Replies: 24
Views: 17,697
Posted By Count Floyd
Re: Hl2 Sdk?

Is the memory ptr "badf00d" perhaps ? ;)
Are you eventually calling another specific method to select a weapon ?
Is it even possible to get at a meaningfull call stack ?
It must be happening...
Forum: Half-Life 2, Source and Source Games 26-03-2008
Replies: 24
Views: 17,697
Posted By Count Floyd
Re: Hl2 Sdk?

That probably confirms my old question:


This is off the top of my head because it's been some time I've played around with it but I guess it still holds true:
When I tried spawning Bots in...
Forum: Half-Life 2, Source and Source Games 13-03-2008
Replies: 24
Views: 17,697
Posted By Count Floyd
Re: Hl2 Sdk?

LOL, that sounds bitter...
Ok, so you're able to spawn the in-built CS:S Bots but since they don't know which MOD they're in and don't have code assigned to it they do nothing.
I know that the SDK...
Forum: Half-Life 2, Source and Source Games 11-03-2008
Replies: 24
Views: 17,697
Posted By Count Floyd
Re: Hl2 Sdk?

I currently don't have an online account @ home - why do think I'd like to have Bots in first place ? :crying:



Read about those issues. At least the ammo counts etc. could be "hacked" by using...
Forum: Half-Life 2, Source and Source Games 30-01-2008
Replies: 24
Views: 17,697
Posted By Count Floyd
Re: Hl2 Sdk?

At least they're still giving away source-code, which is rare these times.
And using Metamod Source I'd think you could hack your way into a lot of stuff. Probably not with as general functionality...
Forum: Offtopic 21-12-2007
Replies: 9
Views: 5,303
Posted By Count Floyd
Re: Podbot: Reborn

Thanks for the hosting offer but no need to throw half-baked stuff at innocent people right now ;)

Of course there are some problems too:
- Auto-generating, or better "tagging" interaction...
Forum: Offtopic 21-12-2007
Replies: 13
Views: 3,375
Posted By Count Floyd
Re: Counter-Strike 1.6

Generally the 'need' for PC Games is lower than ever :)
I just read an article claiming that the PC Games Market is slowly becoming a minor thing for the game producers because they make much more...
Forum: Offtopic 14-12-2007
Replies: 9
Views: 5,303
Posted By Count Floyd
Podbot: Reborn

I promised to write about it, here we go. I re-started the Bot totally from scratch some years ago and I wasn't able to keep working on it every day like I could with the previous one. This means...
Forum: Offtopic 30-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

Yes, I remember the discussion with T-Bone too. Back then I remember him having some nukebox guys so much persuaded that they started to blame us for him not releasing anything.

At least 3 or 4...
Forum: Offtopic 21-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

About commercial AI like Crysis:
Just yesterday I witnessed a glitch in BioShock (which uses the UT 3 Engine with NavMeshes & Stuff AFAIK) where a Big Daddy wanted to repeatedly walk thru a pillar...
Forum: Offtopic 21-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

Hehe, no Teambot from Elite all the way ! Oh and that mysterious Bot (was it called Squadbot?) from DarkYouth which never saw the light of day ;)
Btw. I've seen a Students Thesis using Teambot as a...
Forum: Offtopic 16-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

Thank you ! Feels much better now...

(lunch break here so I can post a bit more)

I would like to somewhat revive the bot coding section seeing that these forums are so quiet and there aren't...
Forum: Offtopic 16-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

(Sorry for the late reply but as I told you I'm short on time & posting this from my working place)

@ KWO:

Thanks for the offer but I don't need a forum because the current Bot is more of a toy...
Forum: Offtopic 14-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

Thanks guys & hi to all the others who still remember me.
I've been to troublesome times a lot the past years, the short version here:
Yes, my work on the CZ Bot was given away when Gearbox...
Forum: Offtopic 13-11-2007
Replies: 55
Views: 24,335
Posted By Count Floyd
Re: So whatever happened to the Nuclearbox?

Hey !

Time for a re-union I guess ;)
I'm kind of missing nukebox & old Auxois too...does someone know what he's up to lately ?

Btw. somebody took my handle on these forums...
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