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Showing results 1 to 25 of 500 Search: Posts Made By: The Storm
Forum: POD-Bot mm 12-05-2022
Replies: 1
Views: 2,009
Posted By The Storm
Re: 6000+ Waypoints Zip

Thank you for the effort!
Forum: Sandbot 09-03-2022
Replies: 5
Views: 9,028
Posted By The Storm
Re: using -ffast-math for bot

The flag fast-math is breaking standard compliance regarding floating point calculations and some other mathematical operations. Basically you should get pretty close results regarding floating point...
Forum: Half-Life and HL1 Mods 27-02-2021
Replies: 5
Views: 7,721
Posted By The Storm
Re: Half-Life Decay: Solo Mission

Hmm, somehow I've missed that... Anyway, I'll wait a bit more for the proper experience. :)
Forum: Half-Life and HL1 Mods 20-02-2021
Replies: 5
Views: 7,721
Posted By The Storm
Re: Half-Life Decay: Solo Mission

Lol, nice. I've never liked game consoles, so never had the chance to try it. I will probably download it when the complete version is ready. :)
Forum: Releases, Installers, Docs & Coding 31-03-2020
Replies: 3
Views: 19,992
Posted By The Storm
Re: POD-Bot v3B24 released by [APG]

Just use the non _s versions for Linux.
Forum: Half-Life and HL1 Mods 17-10-2019
Replies: 2
Views: 17,644
Posted By The Storm
Re: [Port] Xash3D (Half-Life 1) for Windows RT

Good work! I didn't knew that Xash3D supports the WON GUI interface, very cool. :)
Forum: Sandbot 15-06-2019
Replies: 250
Sticky: progress
Views: 273,367
Posted By The Storm
Re: progress

Yeah, -pedantic is only for hardcore stuff. :D :D
Forum: Sandbot 10-06-2019
Replies: 250
Sticky: progress
Views: 273,367
Posted By The Storm
Re: progress

If you are talking about that Makefile (https://github.com/tschumann/sandbot/blob/master/dlls/Makefile) just add these flags to OPTFLAGS or directly in CPPFLAGS section. If you want to really get...
Forum: Sandbot 02-06-2019
Replies: 250
Sticky: progress
Views: 273,367
Posted By The Storm
Re: progress

Well, actually it does not makes sense, because the GCC compiler is always choosing the dynamic C++ runtime if it sees them both in the same directory, regardless of staticlib flags. This trick is...
Forum: Sandbot 01-06-2019
Replies: 250
Sticky: progress
Views: 273,367
Posted By The Storm
Re: progress

@tschumann It's a bit tricky for GCC but not hard. Locate the 32bit version of libstdc++.a file on your system and copy it on the same location where your Makefile is, then add -L. to the linker...
Forum: Sandbot 26-05-2019
Replies: 250
Sticky: progress
Views: 273,367
Posted By The Storm
Re: progress

The C++ runtime can be statically linked to the binary. This will resolve all problems with
the ABI. It will also increase the binary size of the final .so file but nowadays that is really not as...
Forum: Offtopic 23-12-2018
Replies: 11
Views: 24,497
Posted By The Storm
Re: Happy 2018

Rick, we are old, but not dead. Still doing some stuff around. :)
Forum: E[POD]bot 22-11-2018
Replies: 1
Views: 19,726
Posted By The Storm
Re: Is this better than Podbot-MM?

The best way to find out is to try it yourself. :)
Forum: RACC 15-09-2018
Replies: 1
Views: 26,567
Posted By The Storm
Forum: Half-Life and HL1 Mods 03-09-2018
Replies: 9
Views: 15,545
Posted By The Storm
Re: Forked version of Metamod-am

There are still many Windows HLDS around there. :)
Forum: Half-Life and HL1 Mods 31-08-2018
Replies: 9
Views: 15,545
Posted By The Storm
Re: Forked version of Metamod-am

As far as I know a dedicated server cannot be run on MacOS, but I may be wrong. About the MacOS dynamic linkent support I think I can help with the platform code, as I have been doing experiments...
Forum: Releases, Installers, Docs & Coding 29-08-2018
Replies: 577
Views: 449,504
Posted By The Storm
Re: Podbot Beta 3.0 Updates? ^^

KWo, you will be surprised to see how much users actually still play CS 1.6.

But sure, take your rest, I know how much exhausting can be fixing so many warnings in a legacy code base, believe me,...
Forum: Releases, Installers, Docs & Coding 28-08-2018
Replies: 577
Views: 449,504
Posted By The Storm
Re: Podbot Beta 3.0 Updates? ^^

KWo, would you like to join the Bots-United Github group that Whistler created? You can push the code there, so at least other people will be able to contribute much more easier than using zip files....
Forum: Half-Life and HL1 Mods 28-08-2018
Replies: 9
Views: 15,545
Posted By The Storm
Re: Forked version of Metamod-am

How about Metamod-p? It's nice to have all mod support. :)
Forum: Half-Life and HL1 Mods 27-08-2018
Replies: 7
Views: 16,238
Posted By The Storm
Forum: Half-Life and HL1 Mods 13-08-2018
Replies: 17
Views: 18,932
Posted By The Storm
Re: [TFC] FoxBot 0.791 Final build released!

If you have experience with character code tables and encodings you would not blame Microsoft. :)

Actually I really wanted to find some time and help you with that but everything is so busy around...
Forum: Half-Life and HL1 Mods 12-08-2018
Replies: 17
Views: 18,932
Posted By The Storm
Forum: Common Questions 23-07-2018
Replies: 84
Views: 97,051
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

Glad to hear that!

P.S. @RoboCop 1-0 for cross-compiling. :punk:
Forum: Common Questions 18-07-2018
Replies: 84
Views: 97,051
Posted By The Storm
Re: Turn off Bots shooting back after Teamattack

One Linux version in the attachment of my post, and one located at the URL given by RoboCop.
Forum: Common Questions 15-07-2018
Replies: 84
Views: 97,051
Posted By The Storm
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