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Showing results 1 to 25 of 44 Search: Posts Made By: kedat
Forum: Half-Life and HL1 Mods 08-07-2004
Replies: 8
Views: 2,304
Posted By kedat
Re: CSBot to be included in CS:Source!!!

CSBot was included in CS1.6 since the very beginning up to now - check your mp.dll. Valve had to block it to sell CZero. I play CSBot all very often, it is really gooood.
Forum: Offtopic 26-06-2004
Replies: 5
Views: 1,286
Posted By kedat
Re: Best Bot?

I also wait for racc! I played Podbot since CF started to code it, now Podbot2.6mm is quite good.
But I must admit thet CSBOT was (in fact IS - it is still in mp.dll but blocked :( (CZERO must...
Forum: Offtopic 22-06-2004
Replies: 42
Views: 3,773
Posted By kedat
Re: Steaaaaaaaaaaaaaaaaaaaaaam

There is only one solution: FTP cs16 noSteam (ftp://ftp.cablenet.com.pe/games1/steam/offline/)
:)
v7 Full and then v15 as the update.
Good for offline/bots play and testing :P
Forum: Offtopic 20-06-2004
Replies: 16
Views: 2,294
Posted By kedat
Re: American thoughts...

http://strony.aster.pl/tadzio/stfu.jpg
1234:D
Forum: JoeBot 20-06-2004
Replies: 4
Views: 3,233
Posted By kedat
Re: Current JoeBOT Version 1.6.5.2

Maybe you should consider getting so-called NonSteam version of CS1.6. It is just extracted from Steam cache and should be ok for offline testing. I can burn it for you and send the CD :|
Forum: Offtopic 09-06-2004
Replies: 394
Views: 26,606
Posted By kedat
Re: the 3 word story..

Genetically-modified rabbits were
Forum: Bug Reports 05-06-2004
Replies: 4
Views: 1,271
Posted By kedat
Re: Ladder stuck.

Yeah, this is assault... I use waypoints included in POD-Bot 2.6mm. Someone ;) will fix this I guess. THNX
Forum: Bug Reports 05-06-2004
Replies: 4
Views: 1,271
Posted By kedat
Ladder stuck.

Bots still get stuck on the ladders (not often but still...):
Forum: Offtopic 03-06-2004
Replies: 7
Views: 1,374
Posted By kedat
Re: CZero players

I decided to get one of this "thy-before-guy" versions :o
I must say bots are great - hard and... smooth. New textures are nice and few new - really good maps.
Real fun!
Forum: Bug Reports 02-06-2004
Replies: 141
Views: 23,223
Posted By kedat
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer

Here:
http://strony.aster.pl/tadzio/podbot_mm.dll
Forum: Offtopic 01-06-2004
Replies: 23
Views: 2,704
Posted By kedat
Re: The future of Bots?

I think it'll take same time... many years.
For practice for sure, try to make people on the server stop attacking you, join opposite team and run around so U can practice AWP ;). I think clans...
Forum: Server admin help 01-06-2004
Replies: 1
Views: 7,518
Posted By kedat
hlds 1120 crash...

Iam not sure if I should post here or on podbot_mm... but since I run podbot on both CS15 and CS16 with no problems...
It crash when adding fors bot: 64.0 fps 0/16 on cs_assault
Console...
Forum: Offtopic 30-05-2004
Replies: 394
Views: 26,606
Posted By kedat
Re: the 3 word story..

they realized that
Forum: Offtopic 25-05-2004
Replies: 34
Views: 3,848
Posted By kedat
Re: Purpose of life

I would say: today’s 4 dimensions is the way to describe world as we understand it today (wait for next dimensions to come ;) ). All the five senses you mentioned can be expressed in 4d system as...
Forum: Offtopic 24-05-2004
Replies: 34
Views: 3,848
Posted By kedat
Re: Purpose of life

Wrong def. of love here, thats why these sentences don't make sense.
Forum: Offtopic 24-05-2004
Replies: 34
Views: 3,848
Posted By kedat
Re: Purpose of life

If both are equal there is one ;)
Forum: Offtopic 24-05-2004
Replies: 34
Views: 3,848
Posted By kedat
Re: Purpose of life

if Love = God then obviously God = Love. So U have your answer.
Forum: Offtopic 24-05-2004
Replies: 34
Views: 3,848
Posted By kedat
Re: Purpose of life

Right. U R half way. :)
shortest def. I can comeup with:
love = God
found the def.:
http://software77.com/onlinebibles/french_darby/46_013.htm :)
Forum: Offtopic 24-05-2004
Replies: 34
Views: 3,848
Posted By kedat
Re: Purpose of life

for human: to love
Forum: Offtopic 21-05-2004
Replies: 394
Views: 26,606
Posted By kedat
Re: the 3 word story..

since it was
Forum: Bug Reports 20-05-2004
Replies: 2
Views: 1,239
Posted By kedat
new map NEW bots

Finally got Release #2.1 :).
Why when new map is loded i always have:
number of bots = last map + those from pobot.cfg?
Forum: Bug Reports 20-05-2004
Replies: 141
Views: 23,223
Posted By kedat
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer

It is 100% map dependent!
When I run mapcicle with:


de_train
de_aztec
de_dust2
de_cbble
de_dust
de_inferno
Forum: Releases, Installers, Docs & Coding 19-05-2004
Replies: 136
Views: 25,019
Posted By kedat
Re: Release #2!

Finally got Release #2 :).
Why when new map is loded i always have:
number of bots = last map + those from pobot.cfg?
Forum: Bug Reports 18-05-2004
Replies: 1
Views: 1,372
Posted By kedat
collectexperience=off U better NOT ;)

With collectexperience=off not only experience files are not created but it seems pvi files are not saved. It looks like they are opened (first map loads ok) but when second map is loading, server...
Forum: Bug Reports 18-05-2004
Replies: 141
Views: 23,223
Posted By kedat
Re: Bug-NUM_FOR_EDICT Error: Bad Pointer

Bot Logo spraying turned off
Pathfinder danger factor set to 800
executing server command: bind "p" "podbotmenu"

Waypoints created by SoUlFaThEr
Creating bot...
L 05/18/2004...
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