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Showing results 1 to 8 of 8 Search: Posts Made By: kislorod_rus
Forum: Ideas 09-05-2008
Replies: 6
Views: 3,112
Posted By kislorod_rus
Re: waypoint debugging

yes, I did't think that maps like fy_ and aim_ need goal waypoints.
Thank you.
It would be good to put your answer in manual for PodBot :turned:
Forum: Ideas 09-05-2008
Replies: 6
Views: 3,112
Posted By kislorod_rus
Re: waypoint debugging

http://www.filefactory.com/file/fb585a/
Forum: Common Questions 08-05-2008
Replies: 5
Views: 2,934
Posted By kislorod_rus
Re: bots move slow

Thats normal in classic cs, but not in GunGame mod
In GunGame humans don't need to wait.
And it seems like gg_ maps have no rounds. They use only cvar for map time and ignore cvar for time per...
Forum: Ideas 08-05-2008
Replies: 6
Views: 3,112
Posted By kislorod_rus
Re: waypoint debugging

Waypoint Editor teleports me only if my map have some waypoints without connections. But all waypoints in my map have connections, so Waypoint editor don't teleport me. Everything seems Ok but I get...
Forum: Ideas 07-05-2008
Replies: 6
Views: 3,112
Posted By kislorod_rus
waypoint debugging

Is it possible to show more information when bot say "waypoint problem. No path found". I get this problem, but can't fix it because it is not clear for me where it happen. :)
Forum: Common Questions 06-05-2008
Replies: 5
Views: 2,934
Posted By kislorod_rus
Re: bots move slow

It seems like it was fake problem. It gone after reboot.:blushing:

*********
Is it ok that bots don't enter the game immediatly after human leave it?
Bot is marked as DEAD until next round.
Forum: Common Questions 03-05-2008
Replies: 5
Views: 2,934
Posted By kislorod_rus
Re: bots move slow

no, I don't use booster
Forum: Common Questions 03-05-2008
Replies: 5
Views: 2,934
Posted By kislorod_rus
bots move slow

Hi everyone !!!
I have GunGame dedicated server. If one human enters the game, one bot leave it... everyting ok here. But when human leave server and bot enters the game, all bots become move...
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