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Showing results 1 to 18 of 18
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Posts Made By:
smokey
Forum:
POD-Bot mm Waypoint Format
13-01-2009
Replies:
1
waypoints please
Views:
2,732
Posted By
smokey
Re: waypoints please
Links to the maps
aim_sig-aug (http://downloads.yaur.com/cstrike/maps/aim_sig-aug.bsp)
aim_glocker (http://downloads.yaur.com/cstrike/maps/aim_glocker.bsp)
gg_bside_paintball...
Forum:
Bug Reports
13-01-2009
Replies:
4
bots all kicked on a couple of maps
Views:
4,723
Posted By
smokey
Re: bots all kicked on a couple of maps
I figured out the problem - there were actually map specific configs for those three that set the qouta to 0 so once they spawned the bot qouta enforcer would kick the bots to be at the 0 allowed.
...
Forum:
Bug Reports
13-01-2009
Replies:
4
bots all kicked on a couple of maps
Views:
4,723
Posted By
smokey
Re: bots all kicked on a couple of maps
if it was amxx why would it happen on only three maps, wouldnt it happen on all of them ?
Forum:
POD-Bot mm Waypoint Format
13-01-2009
Replies:
4
problem with some way points
Views:
2,726
Posted By
smokey
Re: problem with some way points
Dedicated server - it has restarted a couple of times since then and the server itself has even been rebooted too.
I posted it here
http://forums.bots-united.com/showthread.php?p=59556#post59556...
Forum:
Bug Reports
13-01-2009
Replies:
4
bots all kicked on a couple of maps
Views:
4,723
Posted By
smokey
bots all kicked on a couple of maps
Hello,
I have some three way points, two of which came from the CFEGames.com site and one from cs-maps.org that initially seem to work - all of the bots intended are spawned, and then one by one...
Forum:
POD-Bot mm Waypoint Format
12-01-2009
Replies:
4
problem with some way points
Views:
2,726
Posted By
smokey
Re: problem with some way points
No, I have tested on about 30 different maps and the problem reported only exists with those maps I had listed
Forum:
POD-Bot mm Waypoint Format
11-01-2009
Replies:
4
problem with some way points
Views:
2,726
Posted By
smokey
problem with some way points
I have some way points, some of which came from the CFEGames.com site that initially seem to work - all of the bots intended are spawned, and then one by one they are all kicked or removed so that...
Forum:
POD-Bot mm Waypoint Format
11-01-2009
Replies:
1
waypoints please
Views:
2,732
Posted By
smokey
waypoints please
Hello,
as you get time, if you wouldnt mind adding these to your way points I would appreciate it.
aim_sig_aug
aim_glocker
gg_bside_paintball
gg_fy_deagle_dustworld
gg_mini_simpsons
Forum:
Common Questions
10-01-2009
Replies:
26
Sticky:
Where can I find waypoints for podbot mm
Views:
38,023
Posted By
smokey
Where can I find waypoints for podbot mm
I didnt see a sticky post about this, but where do you go to find good waypoint files? The ones included here on this forum are decent, but lacking in numbers.
There have to be a few places, a...
Forum:
Bug Reports
09-03-2008
Replies:
6
WriteDest_Parm: not a client
Views:
8,231
Posted By
smokey
Re: WriteDest_Parm: not a client
Well it has occured a couple of more times, so unfortunately its not resolved, although it has decreased in frequency.
Forum:
Bug Reports
02-03-2008
Replies:
6
WriteDest_Parm: not a client
Views:
8,231
Posted By
smokey
Re: WriteDest_Parm: not a client
So far its been good from what i understand - I havent been able to monitor the server much over the last week, its been pretty hectic in real life - but I havent heard anyone complain and HLSW...
Forum:
Bug Reports
24-02-2008
Replies:
6
WriteDest_Parm: not a client
Views:
8,231
Posted By
smokey
Re: WriteDest_Parm: not a client
I set the function to this
bool:Util_Is_Valid_Player( id )
{
if( id < 1 || id > MAX_PLAYERS )
{
return false;
}
if( !is_user_connected( id ) || !pev_valid( id ) )
Forum:
Bug Reports
24-02-2008
Replies:
6
WriteDest_Parm: not a client
Views:
8,231
Posted By
smokey
WriteDest_Parm: not a client
I get this error some times in console of my server with podbot
I also see
Although that one is less often
Forum:
Common Questions
14-10-2007
Replies:
7
quota
Views:
3,212
Posted By
smokey
Re: quota
I have uploaded it to my servers and will hopefully update you soon, although it may not be as soon as I would like in order to get good data.
Thank you!
Forum:
Common Questions
14-10-2007
Replies:
7
quota
Views:
3,212
Posted By
smokey
Re: quota
Hi KWO - thanks for your reply and my appologies for leaving that out. I am using that plugin yes, it worked great for a long time and it took a while to figure out what the cause was, so I...
Forum:
Common Questions
11-10-2007
Replies:
7
quota
Views:
3,212
Posted By
smokey
Re: quota
Ok, so I am using the plugin now (thank you by the way) but I have one complaint.
It seems like if I add the bots and human quota together that is the max number of players that can connect.
...
Forum:
Common Questions
19-04-2007
Replies:
7
quota
Views:
3,212
Posted By
smokey
Re: quota
Thanks for the reply!
if its not too much trouble (and you remember) please let me know once/if this plugin gets created.
Thank you!
Forum:
Common Questions
19-04-2007
Replies:
7
quota
Views:
3,212
Posted By
smokey
quota
Hello,
This is my first post here, but I want to say thanks for making pod bot, its really nice :)
I read over teh quota as well as some posts here and I gotta say it makes me feel stupid, I...
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