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Showing results 1 to 25 of 142 Search: Posts Made By: DrEvil
Forum: General Programming 17-01-2009
Replies: 5
Views: 4,267
Posted By DrEvil
Re: ofstream is not writing!!

Do your strings already have the slashes, dots and such in them? You are appending them without adding them if so.

Try std::fstream::app|std::fstream::out. I've never tried just app
Forum: Half-Life 2, Source and Source Games 05-01-2009
Replies: 24
Views: 15,797
Posted By DrEvil
Re: Hl2 Sdk?

I'm not allowed to give out the modified engine and tf2 dlls needed to run the bot. I'm trying to be persistent with pushing them to release the updates to the public.
Forum: General Programming 06-12-2008
Replies: 2
Views: 4,653
Posted By DrEvil
Re: Need bot coder for garena .

What exactly do you need done? A bot for what game and what do you need it to do?
Forum: Offtopic 31-07-2008
Replies: 4
Views: 1,908
Posted By DrEvil
Forum: Half-Life 2 SDK 25-07-2008
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

How about a teaser?

http://www.youtube.com/watch?v=MHHEetn64Vo
Forum: Half-Life 2 SDK 21-07-2008
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

It's pretty much the same as it has been using the bot interface. There's just more functions added to get information we need, and a new IEntityInfo interface that you can get information from...
Forum: Half-Life 2 SDK 21-07-2008
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

Honestly I can't even guess when this might be rolled out to the public. I believe Tony might want to have as complete as possible first pass at events/accessors for all supportable valve mods before...
Forum: Half-Life 2 SDK 21-07-2008
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

I don't have anything for CS:S right now. At the moment developing this requires a custom engine.dll(that goes in the source sdk base 2007\bin folder), and custom dlls for TF2, and running TF2 as a...
Forum: Half-Life 2 SDK 20-07-2008
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

I have them building all the buildables already, and I'm in the process of getting them to actually use the teleporters. They used teleporters nicely in Foxbot, and they will again this time around....
Forum: Half-Life 2 SDK 19-07-2008
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

Hey guys. I'm working with Tony who works on SDK stuff for Valve and we are working out the new and improved bot interface stuff. Currently I'm working on TF2 with the new interface. I have them...
Forum: Half-Life 2, Source and Source Games 02-04-2008
Replies: 24
Views: 15,797
Posted By DrEvil
Re: Hl2 Sdk?

It's not an April fools. I am the Jeremy he speaks of. I have been helping out with figuring out what the new interfaces need and stuff. Things are looking very promising in the WIP source he gave me...
Forum: The Agora 03-10-2007
Replies: 16
Views: 5,184
Posted By DrEvil
Re: Wiki

So I guess the 3 guys capable of doing something about it are MIA ?
Forum: The Agora 03-10-2007
Replies: 16
Views: 5,184
Posted By DrEvil
Re: Wiki

So is the 'council' really that dead that you are going to let the wiki get taken over by bots?
Forum: FritzBot 22-09-2007
Replies: 20
Poll: id leaked...
Views: 8,778
Posted By DrEvil
Re: id leaked...

It is likely that he had to sever ties with his bot as part of his employee agreement. It's pretty common practice in the game industry to not let you do stuff on your own time that constitutes a...
Forum: The Agora 11-09-2007
Replies: 16
Views: 5,184
Posted By DrEvil
Re: Wiki

Make it members only, it's stupidly simple.
Forum: Half-Life 1 SDK 05-09-2007
Replies: 11
Views: 4,007
Posted By DrEvil
Re: TFC - Teleporters?

Not offhand I don't, sorry.
Forum: Half-Life 2 SDK 03-09-2007
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

The only person from valve that gives the hlcoders list much attention(Mike Dussault)
Forum: Half-Life 2 SDK 31-08-2007
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

I'm pretty certain function hooking and such will not provide us with the access and information we need in a manner suitable for using across many source games. I've been in contact with the Valve...
Forum: The Agora 24-08-2007
Replies: 16
Views: 5,184
Posted By DrEvil
Re: Wiki

You need to disable non members editing shit. You're just asking for these problems when you allow anyone to edit.
Forum: Half-Life 2 SDK 15-08-2007
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

I wish more people would keep bugging valve on the mailing list. I regularly bug the Mike Durand guy, and have asked if they would let me do it and give the code to them but I have yet to get an...
Forum: Half-Life 2 SDK 14-08-2007
Replies: 117
Views: 96,198
Posted By DrEvil
Re: HL2DM bots...

I'm not doing any memory hacking, and in fact specifically don't want to do any memory hacking. I've been trying to push valve into extending the SDK with the necessary changes. They are dragging...
Forum: Offtopic 04-08-2007
Replies: 4
Views: 1,613
Posted By DrEvil
Re: Happy b-day DrEvil

Haha thanks fellas.
Forum: Half-Life 1 SDK 14-07-2007
Replies: 11
Views: 4,007
Posted By DrEvil
Re: TFC - Teleporters?

Omni-bot is for Enemy Territory, Quake4, Doom3(soon), and in dev for Fortress Forever. As I was a Foxbot developer, and don't have access to the Foxbot web space so I have posted Foxbot files on the...
Forum: Half-Life 1 SDK 10-07-2007
Replies: 11
Views: 4,007
Posted By DrEvil
Re: TFC - Teleporters?

I have downloads available from the Omni-bot site.
Forum: The Agora 22-05-2007
Replies: 1
Views: 2,092
Posted By DrEvil
Re: bots

wrong kind of bot. we don't make cheats here.
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