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Showing results 1 to 25 of 500 Search: Posts Made By: The Storm
Forum: Sandbot 3 Weeks Ago
Replies: 21
Views: 433
Posted By The Storm
Re: Sandbot v0.4.1 released

@Persephone, you didn't make it clear before the the cvar does not have an effect after changed. The video now shows your issue. I'm sure that now tschumann will get what you meant.

In the mean...
Forum: Sandbot 3 Weeks Ago
Replies: 21
Views: 433
Posted By The Storm
Re: Sandbot v0.4.1 released

It's a HL mod - http://www.moddb.com/mods/they-hunger
Forum: General Bot Coding 31-08-2017
Replies: 2
Views: 2,204
Posted By The Storm
Re: Bot authid

As far as I remember there should be some code in Podbot_mm that can override the BOT status, even simulate ping. You can check out there. :)
Forum: Sandbot 02-08-2017
Replies: 25
Sticky: progress
Views: 1,271
Posted By The Storm
Re: progress

Sandbot do have support for Metamod for some time now...
Forum: General Bot Coding 22-07-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

I understand your calculations but it looks very unnatural, you should smooth a bit the movement before getting ready to jump.
Forum: General Bot Coding 18-07-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Much better although the bot seems a bit nervous before jump. :D

Two things I can suggest about the framerate.

1. First record a demo, then while playing the demo start to do the actual...
Forum: General Bot Coding 05-07-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Looks good. :)
Forum: General Bot Coding 13-06-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Well, I also don't remember. :D
Forum: General Bot Coding 12-06-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Nice work. About the jumping all the Podbot derivatives including the original Podbot do have hardcoded the best jump technique that is possible to have and this way they always get to the right...
Forum: The Agora 11-06-2017
Replies: 5
Views: 312
Posted By The Storm
Re: [Warning] Drive-by Download detected!

The website will not be transferred. What I'm speaking here is just giving you admin rights to the forum and FTP access to the files, nothing more. About the upgrading of vBulletin - we will provide...
Forum: The Agora 10-06-2017
Replies: 5
Views: 312
Posted By The Storm
Re: [Warning] Drive-by Download detected!

The conversation with the web admins is very very slow. But I think that they might agree after all to give you access over the hosting so such issues can be fixed. I will contact you back as soon as...
Forum: YaPB 04-06-2017
Replies: 1
Views: 285
Posted By The Storm
Re: Recommended GCC/Clang opt flags?

The blacklisted flags that you mentions are not danger at all if the code is written properly. I mean that these flags are doing more aggressive optimizations(but nothing illegal). The real problem...
Forum: The Agora 27-05-2017
Replies: 3
Views: 195
Posted By The Storm
Re: Need a Bots-United Forum Webmaster?

I see. Well I will try to contact the webmasters again to check what can be done.
Forum: The Agora 27-05-2017
Replies: 3
Views: 195
Posted By The Storm
Re: Need a Bots-United Forum Webmaster?

The thing that mostly concerns me is that the site is using very old vBulletin version. I've talked some time ago with Onno and Seb(the hosting administrators) about purchasing a new license but they...
Forum: General Bot Coding 27-05-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Little "wobbly" is really mildly said at least from what I saw on the video. The bot is moving like a cyborg with a stick. :D

No offense, but I think you should perfect the movement before...
Forum: General Bot Coding 16-05-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

I'm not big fan of NS but I will watch just for the navigation. :)
Forum: General Bot Coding 01-05-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

I'll be waiting for your progress. :)
Forum: General Bot Coding 01-05-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Podbots are also using A* but with some improvements. All distinct possible routes are calculated and the bot choose one of them based on route danger points and a bit of randomness. Danger points...
Forum: General Bot Coding 01-05-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

What an ugly creature. :D
Btw the bot is still only using the shortest path possible without considering the whole block area that can lead him the the final destination. What algorithm are you...
Forum: General Bot Coding 21-04-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

You can make the nodes smaller, put radius around them and the zig-zagging will be fixed. :)
Forum: General Bot Coding 21-04-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

It's funny to see how the bot looks down when is reaching a connection, I had the same issue with E[POD]bot long time ago. :}

Btw, you should add some radius to the path so the bot will move...
Forum: General Bot Coding 21-04-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Looks pretty neat. Good job. :)
Forum: General Bot Coding 19-04-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

From very long time I've also wasn't digging in bot movement/looking code so I can't really point out a solution, but if you have trouble compiling some function I will be glad to help. :)
Forum: General Bot Coding 09-04-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Easy fix, just buy one more laptop. :P
Forum: General Bot Coding 26-03-2017
Replies: 53
Views: 2,367
Posted By The Storm
Re: Navigation using AABB

Nice. I'll be waiting to see the bot in action. :)
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