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Showing results 1 to 12 of 12 Search: Posts Made By: DutchTiger
Forum: HL Engine Mapping 03-07-2004
Replies: 25
Views: 26,510
Posted By DutchTiger
Forum: HL Engine Mapping 02-07-2004
Replies: 25
Views: 26,510
Posted By DutchTiger
Re: RFC - Finally a great new way to edit your bsp entities!

Hm now all the download links of it are down :(
Forum: Metamod and metamod plugins 29-04-2004
Replies: 9
Views: 4,254
Posted By DutchTiger
Re: Massive Linux port of PMB's plugins

I have the same problem thats why I asked ya ;)

Anyways good job!
Forum: Metamod and metamod plugins 28-04-2004
Replies: 9
Views: 4,254
Posted By DutchTiger
Re: Massive Linux port of PMB's plugins

I never knew you made this amount of usefull plugins.
Hats off!
I see you are also developing some "fun plugins", would it be possible to consider to develop a new version of Botman's monster...
Forum: Metamod and metamod plugins 05-04-2004
Replies: 20
Views: 7,914
Posted By DutchTiger
Re: Interesting PMTools update

OMG You rock :D
Do you think its hard to make a DOS command line tool of it too, or is that something entirely different?
Forum: General Bot Coding 27-02-2004
Replies: 5
Views: 3,617
Posted By DutchTiger
Re: Adding monsters to Botman's Monster plugin

OK, well I am very glad its open source so other people might continue with it.
Forum: General Bot Coding 26-02-2004
Replies: 5
Views: 3,617
Posted By DutchTiger
Re: Adding monsters to Botman's Monster plugin

Thanks alot for the replies. To be honest I am not a C++ professional but I found a book "programming in Windows 2000 for dummies"which was at the budget corner for three bucks (Which covers c++) so...
Forum: General Bot Coding 24-02-2004
Replies: 5
Views: 3,617
Posted By DutchTiger
Adding monsters to Botman's Monster plugin

Howdy,
I was wondering how I can add extra Monster's to Botman's Monster plugin.
I allready mailed him about it but he didnt reply.
I also tried copying the HLSDK monster .cpp file to the dlls...
Forum: Half-Life 1 SDK 29-01-2004
Replies: 12
Views: 6,235
Posted By DutchTiger
Re: HL Weapons in a Mod like CS

Yeah I was thinking of AusIV's mod aswell, he had some gluon beamer added... very interested if anyone has some will and free time... :)
Never knew that was possible in the HUD though

BTW -- You...
Forum: Half-Life 1 SDK 28-01-2004
Replies: 12
Views: 6,235
Posted By DutchTiger
Re: HL Weapons in a Mod like CS

Well I was thinking of binding it to the command "slot6", "slot7" etc. and then make a csay at the right bottom with the name of the weapon.
That makes it possible to use 6 etc. for it but it doesnt...
Forum: Half-Life 1 SDK 28-01-2004
Replies: 12
Views: 6,235
Posted By DutchTiger
Re: HL Weapons in a Mod like CS

Yup I heard about DrunkenFools HookMod, it made our server famous ;)
To be honest I was more thinking about a real HL weapon, like Egon.
This is cool because its allready in everyone's file...
Forum: Half-Life 1 SDK 28-01-2004
Replies: 12
Views: 6,235
Posted By DutchTiger
HL Weapons in a Mod like CS

Howdy,
Do you guys think its possible to create a Metamod plugin which does the following: Adds weapons from Half-Life to a Half-Life Mod like Counter-Strike?
Eg. from the serverside: giveweapon...
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