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Showing results 1 to 25 of 65
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Posts Made By:
[+Duracell-]
Forum:
General Bot Coding
07-02-2006
Replies:
1
Seeing events in console?
Views:
3,159
Posted By
[+Duracell-]
Seeing events in console?
Is there a program or HL1 plugin that will show events between server and client in the console? Like...if the user clicks a menu button, it sends a message to the server that the user clicked a...
Forum:
Half-Life and HL1 Mods
07-02-2006
Replies:
3
hostile intent bot
Views:
6,640
Posted By
[+Duracell-]
Re: hostile intent bot
Where can i get MBot?
Forum:
IvPBot
18-02-2005
Replies:
3
Problems
Views:
3,678
Posted By
[+Duracell-]
Re: Problems
offtopic: nice to see you again, KaCaT! Nice to see you're alive and well! :D
Forum:
IvPBot
09-02-2005
Replies:
38
Sticky:
Get the latest version here!
Views:
129,003
Posted By
[+Duracell-]
Re: Get the latest version here!
WHOA! UPDATED WHAT?
*downloads*
Forum:
Offtopic
26-01-2005
Replies:
495
This or That?
Views:
72,342
Posted By
[+Duracell-]
Re: This or That?
Hypersonic flight, although it would be hard to suppress the sonic boom effect you get from travelling faster than sound ^_^
Patriots or Eagles to win the Super Bowl?
Forum:
Ideas
07-12-2004
Replies:
6
Combat? Can it be improved?
Views:
2,966
Posted By
[+Duracell-]
Combat? Can it be improved?
I see in the recent iteration of Podbot MM, you have the bots standing still so they can actually hit. Which sounds fine, maybe they'll be more of a challenge if they actually hit me.
Now, is...
Forum:
RACC
06-12-2004
Replies:
57
hehehehe
Views:
57,867
Posted By
[+Duracell-]
Re: hehehehe
3 gigabytes over 56k = hell...poor you :(
I just said screw it and bought the retail package
Forum:
RACC
03-12-2004
Replies:
57
hehehehe
Views:
57,867
Posted By
[+Duracell-]
Re: hehehehe
yay!
Forum:
Offtopic
07-11-2004
Replies:
14
Thieves are everywhere!!
Views:
3,997
Posted By
[+Duracell-]
Re: Thieves are everywhere!!
my first name used to be something from way back in TFC...don't know what it was
Then i used <insert name here>...I'm serious! That's what my name used to be, then as I got into CS, I decided to...
Forum:
HL Engine Mapping
03-09-2004
Replies:
8
omg it's a fy map! - 48th or sumthin'
Views:
4,174
Posted By
[+Duracell-]
Re: omg it's a fy map! - 48th or sumthin'
mommy.,..it's so dark...hold me :(
Looks great! :D
Forum:
FritzBot
02-09-2004
Replies:
133
Wanna be a bot?
Views:
55,029
Posted By
[+Duracell-]
Re: Wanna be a bot?
[+Duracell-]
Soldier: Sniper rifle or a carbine (not sure on weapons in RTCW)
High awareness and decent reaction time...decent accuracy too
I like to rush if I have a decent weapon to attack...
Forum:
Offtopic
14-08-2004
Replies:
19
Any one need a brand new kick ass comp?
Views:
4,640
Posted By
[+Duracell-]
Re: Any one need a brand new kick ass comp?
The only things I don't like about that PC is the P4 2.8E and the Geforce 5700le
I'd replace those with probably a 3.2C proc (if it's not that much more expensive) and a Geforce 5900XT or Radeon...
Forum:
Offtopic
30-06-2004
Replies:
17
01-07-04 - BU Open for half a year!
Views:
4,451
Posted By
[+Duracell-]
Re: 01-07-04 - BU Open for half a year!
lol...not an infinite loop! augh *crashes*
keekle...whee, this bot community has really grown to something. Heck, I think it's already overshadowed the wonderful NukeBox.
Forum:
RACC
27-06-2004
Replies:
97
development screenies
Views:
99,692
Posted By
[+Duracell-]
Re: development screenies
Dual CPUs are only useful if the application can take advantage of multithreading.
Forum:
The RealBot 'Source'
23-06-2004
Replies:
58
Sticky:
Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
Views:
40,187
Posted By
[+Duracell-]
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
I get a "NUM_FOR_EDICT: bad pointer" crash when I run both the latest Realbot DLL and Podbot 2.6mm together.
Not sure which is the culprit, but I'm sure I didn't get that error when Podbot 2.6mm...
Forum:
Common Questions
22-06-2004
Replies:
15
waypoints
Views:
4,354
Posted By
[+Duracell-]
Re: waypoints
Check the waypoint forums...I'm sure someone's either created waypoints already or will include them in a waypoint pack sooner or later.
Or you could just try google or make them yourself :)
Forum:
Half-Life and HL1 Mods
21-06-2004
Replies:
2
Bullets
Views:
2,843
Posted By
[+Duracell-]
Re: Bullets
it's a traceline
Forum:
The Agora
12-06-2004
Replies:
14
Searching for Killaruna
Views:
4,531
Posted By
[+Duracell-]
Re: Searching for Killaruna
I hope so too. It'd be great if we could use his navigation system...or at least learn how he did it. It would save other bot projects lots of time from having to make waypoints.
I really hope...
Forum:
The Agora
12-06-2004
Replies:
14
Searching for Killaruna
Views:
4,531
Posted By
[+Duracell-]
Re: Searching for Killaruna
I think he has another job somewhere. He has no time to work on Parabot anymore, he says.
Search for his posts on the forums...he's been around.
Forum:
Releases, Installers, Docs & Coding
07-06-2004
Replies:
11
pb2.6mm + CZ
Views:
5,265
Posted By
[+Duracell-]
Re: pb2.6mm + CZ
Those apparantly just determine what skin the particular bot uses.
Look in bot_combat.cpp probably
Forum:
Common Questions
06-06-2004
Replies:
5
Logging question
Views:
2,991
Posted By
[+Duracell-]
Re: Logging question
EDIT: Note to self: Read post before answering.
Forum:
Offtopic
31-05-2004
Replies:
6
Duracell's Daily Dillema #1
Views:
2,561
Posted By
[+Duracell-]
Duracell's Daily Dillema #1
Hi, guys...I'm [+Duracell-]. You may know me from the Nuclearbox forum from way back, when the entire bot scene was practically starting. Ok, now that we all know each other, here's my first daily...
Forum:
Offtopic
31-05-2004
Replies:
15
Movie: The Day After Tomorrow
Views:
3,795
Posted By
[+Duracell-]
Re: Movie: The Day After Tomorrow
So can't wait to watch this movie...I've been dying to see it ever since I saw the commercial for it...:drool:
Forum:
The RealBot 'Source'
15-04-2004
Replies:
84
Open-Source , how to handle?
Views:
10,136
Posted By
[+Duracell-]
Re: Open-Source , how to handle?
This would be cool...although I don't know too much C++ :( I've only taken a basic course in Java, and I have a C++ book, so I'm willing to learn!
I just need something to push me in the right...
Forum:
Releases, Installers, Docs & Coding
13-04-2004
Replies:
534
POD-bot back into shape.
Views:
193,726
Posted By
[+Duracell-]
Re: POD-bot back into shape.
I believe the format is addbot "name" "skill" "team" "class"
Your things are switched around, so it should read
addbot Ryback 100 2 2
I think...I don't use it like that...I just set...
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