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Showing results 1 to 25 of 40 Search: Posts Made By: He@dShot
Forum: General Programming 22-08-2011
Replies: 1
Views: 1,893
Posted By He@dShot
Question How to learn 3d programming ?

What are the basics I need to learn first before moving to 3d programming...I'm an artist and done little math in school and now I want to learn this for own understanding. So what comes first ?...
Forum: General Bot Coding 26-02-2009
Replies: 4
Views: 2,482
Posted By He@dShot
Re: CS:Source Bot

Those bots are retarded...fucking stupid...I wanna make my own bot
Forum: General Bot Coding 30-12-2008
Replies: 4
Views: 2,482
Posted By He@dShot
Warning CS:Source Bot

Can someone make a basic minimum bot for CS:Source ? just to join team, fire...no walking thinking etc...There is need for a CS:Source bot:(
Forum: General Bot Coding 08-09-2008
Replies: 1
Views: 1,747
Posted By He@dShot
Question Basic hook dll functions....

I've decided to make my bot metamod free...it would be loadable by +localinfo command in the game's exe shortcut...what are the basic functions to make my dll loaded/hooked...!
Forum: General Bot Coding 08-09-2008
Replies: 3
Views: 1,731
Posted By He@dShot
Re: Understanding Waypointing

Hmm...this helped a lot ! These basic explanations made me understand more about the waypoint system...What I can't understand is what kind of mathematical or geometrical algorithms are used to...
Forum: General Bot Coding 06-09-2008
Replies: 3
Views: 1,731
Posted By He@dShot
Understanding Waypointing

Can someone explain to me how the bot's waypointing system works ? (HPB bots) ???
Forum: General Bot Coding 31-08-2008
Replies: 1
Views: 1,620
Posted By He@dShot
Question [HELP] Explanations !

Can someone please explain some basic things of such terms:
yaw & ideal yaw
pitch & ideal pitch

Thank you !

PS: Anyone know a website where I can learn about mechanic physics ?
Forum: YaPB 01-06-2008
Replies: 118
Views: 57,380
Posted By He@dShot
Post Re: Latest YaPB Beta

Yeah, let me tell you what I think of Yapb...no offense Whistler...but the source code is one big mess...cannot understand anything from it...I'm coding my own bot now...hahahah....I just need to...
Forum: General Bot Coding 28-05-2008
Replies: 13
Views: 3,095
Posted By He@dShot
Re: Desperate Help !!! :))

It's probably the best idea to look in PodBot_MM source code...:)
Forum: General Bot Coding 28-05-2008
Replies: 13
Views: 3,095
Posted By He@dShot
Re: Desperate Help !!! :))

Anyways...thanx TheStorm for clearing that up for me...now I have to figure out a good way to index the created bots :D
Forum: General Bot Coding 27-05-2008
Replies: 13
Views: 3,095
Posted By He@dShot
Re: Desperate Help !!! :))

Please, fell free to modify it as you will...add your name to the project...I won't have time right now to thinker it...I have exams coming up in my art class :) and I have to draw,draw,draw...!...
Forum: General Bot Coding 27-05-2008
Replies: 13
Views: 3,095
Posted By He@dShot
Re: Desperate Help !!! :))

Of course...and pls if you can and won't fall asleep...:D pls comment it k ???
Forum: General Bot Coding 27-05-2008
Replies: 13
Views: 3,095
Posted By He@dShot
Re: Desperate Help !!! :))

Here's my project Storm...take a look at it if you may...and pls don't laugh at it..:D There is only 1 cpp file...it includes all that I implemented so far...
Forum: General Bot Coding 26-05-2008
Replies: 13
Views: 3,095
Posted By He@dShot
Cool Desperate Help !!! :))

My bots don't receive any net messages except ScreenFade...I did everything correctly...I even set the "_vgui_menus" 0...Can anyone show me some examples on how to implement correctly MessageBegin...
Forum: General Bot Coding 26-05-2008
Replies: 3
Views: 2,030
Posted By He@dShot
Re: Bot on Ground...

Well I didn't run it at all...I simply tried to at least make a bot join the game correctly, then make him move trough the world...:))
Welcome back...! :)
Forum: General Bot Coding 25-05-2008
Replies: 3
Views: 2,051
Posted By He@dShot
Re: Help me Make METAMOD PLUGIN..

search Google for how to make a linux project in MSVC 2005
Forum: General Bot Coding 25-05-2008
Replies: 3
Views: 2,030
Posted By He@dShot
Idea Bot on Ground...

When my bot spawns and chooses a team, model etc...in CS...he is just stays in the air...no weapons...he can't move, anything...why ???
Forum: General Bot Coding 20-05-2008
Replies: 3
Views: 1,719
Posted By He@dShot
Re: Msec Value Help.....

Nice, have fun in Turkey...! :) Just one question more... When I create my bot and I debug it it shows that his current Network message received is ScreenFade...Why is that ? Why doesn't he recieve...
Forum: General Bot Coding 20-05-2008
Replies: 3
Views: 1,719
Posted By He@dShot
Warning Msec Value Help.....

I've looked trough other authors's msec value but I can't decide what msec value is the best...can anyone help ?
Forum: General Bot Coding 20-05-2008
Replies: 1
Views: 1,561
Posted By He@dShot
Plugin crash...

Why does my plugin crashes when I use either globalvars_t->time, or globalvars_t->maxClients ? ? ?

I made a pointer to globalvars_t in my header file like so:

float think_timer;
globalvars_t...
Forum: General Bot Coding 18-05-2008
Replies: 2
Views: 1,653
Posted By He@dShot
Forum: General Bot Coding 17-05-2008
Replies: 2
Views: 1,653
Posted By He@dShot
Finding out escape map!!!

how can I find out if a map is an Escape map...what should I use....E.g: "func_bomb_target", "hostage_entity"...what is it for ESCAPE maps ?
Forum: General Bot Coding 15-05-2008
Replies: 5
Views: 1,787
Posted By He@dShot
Re: Creating a bot entity...!

BTW: I'm making a metamod plugin ! Does it have any difference ?
Forum: General Bot Coding 15-05-2008
Replies: 5
Views: 1,787
Posted By He@dShot
Re: Creating a bot entity...!

Sorry, I don't know how to put the code in tags...
BTW: Thanx for answering member's questions...;)! Keep up the good work !
Forum: General Bot Coding 15-05-2008
Replies: 5
Views: 1,787
Posted By He@dShot
Warning Creating a bot entity...!

Here's my code:
//-----------------------------------------------------------------------
edict_t *bot;
int modelIndex;
char c_skin[32];
char c_name[32] = "Player";
char...
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