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Showing results 1 to 25 of 65 Search: Posts Made By: [+Duracell-]
Forum: General Bot Coding 07-02-2006
Replies: 1
Views: 1,600
Posted By [+Duracell-]
Seeing events in console?

Is there a program or HL1 plugin that will show events between server and client in the console? Like...if the user clicks a menu button, it sends a message to the server that the user clicked a...
Forum: Half-Life and HL1 Mods 07-02-2006
Replies: 3
Views: 4,625
Posted By [+Duracell-]
Re: hostile intent bot

Where can i get MBot?
Forum: IvPBot 18-02-2005
Replies: 3
Views: 1,946
Posted By [+Duracell-]
Re: Problems

offtopic: nice to see you again, KaCaT! Nice to see you're alive and well! :D
Forum: IvPBot 09-02-2005
Replies: 38
Views: 107,359
Posted By [+Duracell-]
Re: Get the latest version here!


Forum: Offtopic 26-01-2005
Replies: 495
Views: 37,007
Posted By [+Duracell-]
Re: This or That?

Hypersonic flight, although it would be hard to suppress the sonic boom effect you get from travelling faster than sound ^_^

Patriots or Eagles to win the Super Bowl?
Forum: Ideas 07-12-2004
Replies: 6
Views: 1,751
Posted By [+Duracell-]
Combat? Can it be improved?

I see in the recent iteration of Podbot MM, you have the bots standing still so they can actually hit. Which sounds fine, maybe they'll be more of a challenge if they actually hit me.

Now, is...
Forum: RACC 06-12-2004
Replies: 57
Views: 17,347
Posted By [+Duracell-]
Re: hehehehe

3 gigabytes over 56k = hell...poor you :(

I just said screw it and bought the retail package
Forum: RACC 03-12-2004
Replies: 57
Views: 17,347
Posted By [+Duracell-]
Forum: Offtopic 07-11-2004
Replies: 14
Views: 2,073
Posted By [+Duracell-]
Re: Thieves are everywhere!!

my first name used to be something from way back in TFC...don't know what it was

Then i used <insert name here>...I'm serious! That's what my name used to be, then as I got into CS, I decided to...
Forum: HL Engine Mapping 03-09-2004
Replies: 8
Views: 2,218
Posted By [+Duracell-]
Re: omg it's a fy map! - 48th or sumthin'

mommy.,..it's so dark...hold me :(

Looks great! :D
Forum: FritzBot 02-09-2004
Replies: 133
Views: 20,360
Posted By [+Duracell-]
Re: Wanna be a bot?

Soldier: Sniper rifle or a carbine (not sure on weapons in RTCW)
High awareness and decent reaction time...decent accuracy too
I like to rush if I have a decent weapon to attack...
Forum: Offtopic 14-08-2004
Replies: 19
Views: 2,397
Posted By [+Duracell-]
Re: Any one need a brand new kick ass comp?

The only things I don't like about that PC is the P4 2.8E and the Geforce 5700le

I'd replace those with probably a 3.2C proc (if it's not that much more expensive) and a Geforce 5900XT or Radeon...
Forum: Offtopic 30-06-2004
Replies: 17
Views: 2,258
Posted By [+Duracell-]
Re: 01-07-04 - BU Open for half a year!

lol...not an infinite loop! augh *crashes*

keekle...whee, this bot community has really grown to something. Heck, I think it's already overshadowed the wonderful NukeBox.
Forum: RACC 27-06-2004
Replies: 97
Views: 28,567
Posted By [+Duracell-]
Re: development screenies

Dual CPUs are only useful if the application can take advantage of multithreading.
Forum: The RealBot 'Source' 23-06-2004
Replies: 58
Views: 19,023
Posted By [+Duracell-]
Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....

I get a "NUM_FOR_EDICT: bad pointer" crash when I run both the latest Realbot DLL and Podbot 2.6mm together.

Not sure which is the culprit, but I'm sure I didn't get that error when Podbot 2.6mm...
Forum: Common Questions 22-06-2004
Replies: 15
Views: 2,235
Posted By [+Duracell-]
Re: waypoints

Check the waypoint forums...I'm sure someone's either created waypoints already or will include them in a waypoint pack sooner or later.

Or you could just try google or make them yourself :)
Forum: Half-Life and HL1 Mods 21-06-2004
Replies: 2
Views: 1,406
Posted By [+Duracell-]
Re: Bullets

it's a traceline
Forum: The Agora 12-06-2004
Replies: 14
Views: 2,446
Posted By [+Duracell-]
Re: Searching for Killaruna

I hope so too. It'd be great if we could use his navigation system...or at least learn how he did it. It would save other bot projects lots of time from having to make waypoints.

I really hope...
Forum: The Agora 12-06-2004
Replies: 14
Views: 2,446
Posted By [+Duracell-]
Re: Searching for Killaruna

I think he has another job somewhere. He has no time to work on Parabot anymore, he says.

Search for his posts on the forums...he's been around.
Forum: Releases, Installers, Docs & Coding 07-06-2004
Replies: 11
Views: 2,570
Posted By [+Duracell-]
Re: pb2.6mm + CZ

Those apparantly just determine what skin the particular bot uses.

Look in bot_combat.cpp probably
Forum: Common Questions 06-06-2004
Replies: 5
Views: 1,579
Posted By [+Duracell-]
Re: Logging question

EDIT: Note to self: Read post before answering.
Forum: Offtopic 31-05-2004
Replies: 6
Views: 1,334
Posted By [+Duracell-]
Duracell's Daily Dillema #1

Hi, guys...I'm [+Duracell-]. You may know me from the Nuclearbox forum from way back, when the entire bot scene was practically starting. Ok, now that we all know each other, here's my first daily...
Forum: Offtopic 31-05-2004
Replies: 15
Views: 1,947
Posted By [+Duracell-]
Re: Movie: The Day After Tomorrow

So can't wait to watch this movie...I've been dying to see it ever since I saw the commercial for it...:drool:
Forum: The RealBot 'Source' 15-04-2004
Replies: 84
Views: 7,288
Posted By [+Duracell-]
Re: Open-Source , how to handle?

This would be cool...although I don't know too much C++ :( I've only taken a basic course in Java, and I have a C++ book, so I'm willing to learn!

I just need something to push me in the right...
Forum: Releases, Installers, Docs & Coding 13-04-2004
Replies: 534
Views: 117,770
Posted By [+Duracell-]
Re: POD-bot back into shape.

I believe the format is addbot "name" "skill" "team" "class"

Your things are switched around, so it should read

addbot Ryback 100 2 2

I think...I don't use it like that...I just set...
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