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Showing results 1 to 25 of 138
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Posts Made By:
BAStumm
Forum:
Metamod and metamod plugins
30-09-2006
Replies:
1
decals with stripper2?
Views:
4,137
Posted By
BAStumm
Re: decals with stripper2?
Just go into the map on the server as spectator where you can "float" around the map and then go to the spot you want to put the decal and type "status" in the console. It will say map: 2fort at 350...
Forum:
General Bot Coding
28-07-2006
Replies:
3
Linux Compilations
Views:
3,191
Posted By
BAStumm
Re: Linux Compilations
Damn Small Linux (DSL) has a version that can run inside windows.
Forum:
General Bot Coding
28-07-2006
Replies:
21
hacking monster_plugin
Views:
11,292
Posted By
BAStumm
Re: hacking monster_plugin
see this:
http://forums.bots-united.com/showthread.php?t=3009&highlight=monster+plugin
Best I can do for ya, I've not worked on monster plugin in ages and probably wont be doing any future work...
Forum:
Offtopic
01-03-2005
Replies:
41
Happy birthday pmb
Views:
8,420
Posted By
BAStumm
Re: Happy birthday pmb
I saw it on the UA forums so I had to stop back by and say Happy Bday man. :)
Forum:
General Bot Coding
28-02-2005
Replies:
6
HL2 Bots
Views:
4,322
Posted By
BAStumm
Re: HL2 Bots
dun suppose you'd give a guy whose had a bad day a running start would ya? What files do i need to get a working bot plugin? after spending all morning getting gcc compiled and xerses installed and...
Forum:
Half-Life 2 SDK
28-02-2005
Replies:
0
linux: make plugin
Views:
5,798
Posted By
BAStumm
linux: make plugin
After beating my head for well over 6 hours today trying to compile the serverplugin_empty I found that there is apparently something broken...
Found this page:...
Forum:
General Bot Coding
27-02-2005
Replies:
6
HL2 Bots
Views:
4,322
Posted By
BAStumm
Re: HL2 Bots
Its not laziness, its lack of ability (currently) to compile for source. My *nix box needs some upgrades to xerces and gcc and its being a tad stubborn about wanting to upgrade.
Forum:
General Bot Coding
27-02-2005
Replies:
6
HL2 Bots
Views:
4,322
Posted By
BAStumm
Re: HL2 Bots
there is a bot plugin for hl2dm?
DOH!
Is there a download of it pre-compiled somewhere?
Forum:
General Bot Coding
26-02-2005
Replies:
6
HL2 Bots
Views:
4,322
Posted By
BAStumm
HL2 Bots
See this thread (http://www.chatbear.com/board.plm?a=viewthread&t=379,1109293489,536&id=805428&b=4991&v=flatold)
It seems to me that what needs to happen here is VALVe needs to get the css bot...
Forum:
General Programming
22-01-2005
Replies:
8
PHP Header Help
Views:
3,978
Posted By
BAStumm
Re: PHP Header Help
http://us3.php.net/register_globals
php.net is your friend, use it.
Forum:
General Programming
21-01-2005
Replies:
8
PHP IP Adress grabber
Views:
3,579
Posted By
BAStumm
Re: PHP IP Adress grabber
$_SERVER["REMOTE_ADDR"]
is correct.
http://bs-linux.com/devel/ip.php
<?
Forum:
General Bot Coding
12-12-2004
Replies:
15
RC for Monster_Plugin v4
Views:
17,892
Posted By
BAStumm
Re: RC for Monster_Plugin v4
Just haven't had the time to wrap work on this any more yet, thanksgiving weekend turned out busier than I had originally thought.
Forum:
General Bot Coding
03-12-2004
Replies:
27
New coder needs help
Views:
7,916
Posted By
BAStumm
Re: New coder needs help
I came from a php background (self taught) and my first attempts at C were with botmans HPB_bot the full version, not the template. PHP and C are similar enough to have some idea whats going on. I...
Forum:
Metamod and metamod plugins
02-12-2004
Replies:
5
Question About Stripper2..Coordinates
Views:
3,983
Posted By
BAStumm
Re: Question About Stripper2..Coordinates
you do realize that x and y depend on rotation of map
Forum:
Metamod and metamod plugins
29-11-2004
Replies:
5
Question About Stripper2..Coordinates
Views:
3,983
Posted By
BAStumm
Re: Question About Stripper2..Coordinates
start a lan game/server on your local windows machine then walk to where you want to spawn the item via stripper2 then open your console (using the ~ or tilde key) then type status and it will give...
Forum:
General Bot Coding
25-11-2004
Replies:
15
RC for Monster_Plugin v4
Views:
17,892
Posted By
BAStumm
Re: RC for Monster_Plugin v4
well with the long holiday weekend (thanksgiving) here in America I shoud find some time to work on this. And H.I.T stands for halflife improvement team, http://www.hl-improvement.com/ - some of...
Forum:
General Bot Coding
21-11-2004
Replies:
15
RC for Monster_Plugin v4
Views:
17,892
Posted By
BAStumm
Re: RC for Monster_Plugin v4
yes if the source code used bigrat.mdl stead of mybigrat.mdl then no dl would be needed for most mods, cept TFC because some idiot named a flag model as bigrat.mdl...
gfscape will allow you to...
Forum:
General Bot Coding
21-11-2004
Replies:
15
RC for Monster_Plugin v4
Views:
17,892
Posted By
BAStumm
Re: RC for Monster_Plugin v4
for barnacle, you really should only use him via the map_monster.cfg method to spawn him, not spawning him on a player in the monster barnacle #3 method. Spawning him by the config file allows you to...
Forum:
General Bot Coding
21-11-2004
Replies:
15
RC for Monster_Plugin v4
Views:
17,892
Posted By
BAStumm
Re: RC for Monster_Plugin v4
ah yes rat is renamed mybigrat.mdl in this version as otherwise tfc makes the rat a flag, for some reason the rat mdl in tfc is a flag ??? weird I know. Just copy bigrat.mdl from valve folder to...
Forum:
Metamod and metamod plugins
20-11-2004
Replies:
50
Botmans Stripper2 Plugin and creating Barneys
Views:
24,427
Posted By
BAStumm
Re: Botmans Stripper2 Plugin and creating Barneys
There is a release candidate posted a couple forums down in a coding related forum for metamod and bot code. It doesn't have the option you wanted yet (nuetral barney or glow color you wanted). The...
Forum:
General Bot Coding
19-11-2004
Replies:
15
RC for Monster_Plugin v4
Views:
17,892
Posted By
BAStumm
RC for Monster_Plugin v4
Nihilanth isn't working out as I'd like, more on that here (http://forums.bots-united.com/showthread.php?t=3006)
I've got what I have packaged up with everything minus the windows .dll file....
Forum:
General Bot Coding
19-11-2004
Replies:
0
monster_nihilanth
Views:
3,066
Posted By
BAStumm
monster_nihilanth
Well after several days of work on adding nihilanth to the monster_plugin I've come up short and am thinking there may just be too much going on and specialized for the circumstances set up by the...
Forum:
Metamod and metamod plugins
18-11-2004
Replies:
50
Botmans Stripper2 Plugin and creating Barneys
Views:
24,427
Posted By
BAStumm
Re: Botmans Stripper2 Plugin and creating Barneys
compiles now but spawning a nihilanth causes my server to crash now so I got something wrong in there... Looking into taht now.
Forum:
Metamod and metamod plugins
18-11-2004
Replies:
50
Botmans Stripper2 Plugin and creating Barneys
Views:
24,427
Posted By
BAStumm
Re: Botmans Stripper2 Plugin and creating Barneys
Oh it WILL work, I'm just an idiot. Actually I am a php coder who makes poor attempts at C/C++ coding.... ;) I've actually gotten past that, one error left is all so I should have this done soon... ...
Forum:
Metamod and metamod plugins
18-11-2004
Replies:
50
Botmans Stripper2 Plugin and creating Barneys
Views:
24,427
Posted By
BAStumm
Re: Botmans Stripper2 Plugin and creating Barneys
ill see what I can do on a basic config option to make all of monster_X be on team X set in the skill config file. Thats easiest route even though I'd rather have it where in the map_monster.cfg file...
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