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Showing results 1 to 14 of 14 Search: Posts Made By: joeysmile
Forum: Common Questions 23-06-2015
Replies: 8
Views: 2,682
Posted By joeysmile
Re: Turn off Bots shooting back after Teamattack

is that delay after spawning not fixable at gungame?
Forum: Common Questions 17-05-2015
Replies: 8
Views: 2,682
Posted By joeysmile
Re: Turn off Bots shooting back after Teamattack

Thank You, You have the best bots, not only in cs... hope one day it will come true :) menawhile could it be possible for example wit an amxx plugin?
and I have one question more, why the bots on...
Forum: Common Questions 15-05-2015
Replies: 8
Views: 2,682
Posted By joeysmile
Re: Turn off Bots shooting back after Teamattack

so is there any way to disable it now? it is really annoying for the players, especially on gungame, please can U help me?
Forum: Common Questions 25-02-2015
Replies: 8
Views: 2,682
Posted By joeysmile
Re: Turn off Bots shooting back after Teamattack

thanx for a quick answer

true true :) but it is not because of me, but because of other players who visit my servers, especially the new gungame, where such mistakes can happen, for game...
Forum: Common Questions 23-02-2015
Replies: 8
Views: 2,682
Posted By joeysmile
Turn off Bots shooting back after Teamattack

Hello,
is there any possibility to turn off the behaviour of bots that when they are friendlyfired they are shooting 100% back, is there any cvar for it, its quite annoying, i use ATAC so I do not...
Forum: JKBotti 09-05-2014
Replies: 21
Views: 14,542
Posted By joeysmile
Re: jk_botti v1.43 release!

no, i misunderstood this part:

"It is a shame more are not using this bot to keep it moving further"

i am not native speaking englisham, but now its clear :), no problemo, people should help...
Forum: JKBotti 09-05-2014
Replies: 21
Views: 14,542
Posted By joeysmile
Re: jk_botti v1.43 release!

there are more ways, for example use the program firedeamon

ahh oki, i misunderstood a little bit your last post...
Forum: JKBotti 09-05-2014
Replies: 21
Views: 14,542
Posted By joeysmile
Re: jk_botti v1.43 release!

its down again, run it as a service, then it will automatically restart...

nice stats, but i didnt run stats on my servers, to avoid rankers, dont like this style of gameplay...

and what bot...
Forum: JKBotti 07-05-2014
Replies: 21
Views: 14,542
Posted By joeysmile
Re: jk_botti v1.43 release!

i dont know, i think it wil be hard, maybe turning off autowaypointing and manually edit waypints could help a little bit. bots sometimes go to the heliport but the chance is like 0,01%

i think it...
Forum: JKBotti 07-05-2014
Replies: 5
Views: 6,896
Posted By joeysmile
Forum: JKBotti 17-03-2014
Replies: 5
Views: 6,896
Posted By joeysmile
Re: JKBotti Bugs

I have fixed the jk_botti bug with IP messing on half-life servers, just use the aghl updated hl.dll, and its allright and the teamplay bug seems to be fixed tooo with this dll, but I am unable to...
Forum: JKBotti 17-03-2014
Replies: 21
Views: 14,542
Posted By joeysmile
Re: jk_botti v1.43 release!

thanx, will test it today...

@Persephone: no the Bots DO NOT support CTF

@ghost of evilspy: could You implement at least the function that the bots can go through the team choosing screen, is...
Forum: JKBotti 26-08-2013
Replies: 5
Views: 6,896
Posted By joeysmile
Re: JKBotti Bugs

i tried the new steamCMD version, but there were more things bugged, so i returned to the previous version of the server, the last version before steamCMD update and i tried the new metamod too, but...
Forum: JKBotti 15-08-2013
Replies: 5
Views: 6,896
Posted By joeysmile
Warning JKBotti Bugs

hello,

i am running a few hl based servers, and half-life with opposing force have jkbotti installed.
I have a few questions and a few bugs to report, hope someone could give me advise.
i am...
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