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Showing results 1 to 25 of 49 Search: Posts Made By: Stixsmaster
Forum: JKBotti 24-07-2009
Replies: 5
Views: 8,986
Posted By Stixsmaster
Opposing Force CTF...

Hey,

Anyone know if these work with CTF now in OP4?

---Stixsmaster
Forum: JKBotti 17-10-2008
Replies: 1
Dmc
Views: 4,369
Posted By Stixsmaster
Dmc

Anyway to get these to work with DMC?

---Stixsmaster

P.S. if so can we get sum waypoints for default maps?
Forum: Half-Life and HL1 Mods 17-10-2008
Replies: 3
Views: 3,258
Posted By Stixsmaster
Re: Condition Zero problem

The way the CZ bots auto_vacate feature works I believe is that the bots stay untill the server is filled with humans and just those 2 bots then when another user joins that is when a bot leaves and...
Forum: JKBotti 10-03-2008
Replies: 6
Views: 5,274
Posted By Stixsmaster
Re: Error messages

ok I have looked at the default jk_botti.cfg unaltered in any way and well you know how itll list the commands you can use in it at the top? Well in that list no where does it have "pause_frequency"...
Forum: Bot Servers 10-03-2008
Replies: 2
Views: 4,366
Posted By Stixsmaster
Re: Newest Gungame + Newest Podbot = PERFECT FUN

heh, I am thinking of buying me an CS:CZ server sumtime in the near future...but I first needa buy other things...and well I will then own a CS:CZ server + my current RTCW server...

---Stixsmaster...
Forum: JKBotti 10-03-2008
Replies: 6
Views: 5,274
Posted By Stixsmaster
Re: Error messages

so you are trying to use them on DM:C...that is good...that eliminates that...and well I have tried these bots before for HLDM and they worked perfectly fine for...and well make sure you have the...
Forum: Bot Servers 06-03-2008
Replies: 0
Views: 2,972
Posted By Stixsmaster
Stixsworld's RTCW...

Hey all,

I purchased a server, or rented one and will be renting it for atleast 1 year, atleast I plan to be doing it that long. The server is for Return to Castle Wolfenstein, not Enemy...
Forum: FritzBot 06-03-2008
Replies: 4
Views: 2,138
Posted By Stixsmaster
Re: ??? v1.2

hey, is there anyway for the instant turn feature to be cut off? I never got this answered...

---Stixsmaster
Forum: FritzBot 05-03-2008
Replies: 4
Views: 2,138
Posted By Stixsmaster
Re: ??? v1.2

thank you for that info it helped...for real....

---Stixsmaster
Forum: FritzBot 05-03-2008
Replies: 4
Views: 2,138
Posted By Stixsmaster
??? v1.2

Can anyone help me with disabling the instant turn ability to these things? as it is quite annoying to be like running behind 1 of these guys and outta no where they instantly turn towards me...I...
Forum: Waypoint Forum 04-03-2008
Replies: 3
Views: 2,785
Posted By Stixsmaster
Forum: FritzBot 04-03-2008
Replies: 6
Views: 2,494
Posted By Stixsmaster
Re: cg_mal_DrawTimer ???

hey I realized about the client side command and well the bot skill I did set only for the server side and well the bots seem like there bot_skill is the same but there bot_aimskill also seems the...
Forum: FritzBot 04-03-2008
Replies: 6
Views: 2,494
Posted By Stixsmaster
Re: cg_mal_DrawTimer ???

it may be a client command but if ou run fritzbot on dedicated server to view a console command or anything like it you have to put /rcon in front of the original code or else it will say that it is...
Forum: Waypoint Forum 04-03-2008
Replies: 3
Views: 2,785
Posted By Stixsmaster
mp_assualt waypoints for RTCW...

me and my friend had played with these things for awhile on my newly bought dedicated server for RTCW and well besides the uber defeat from the bots we experienced on this map, mp_assault, that an...
Forum: FritzBot 04-03-2008
Replies: 6
Views: 2,494
Posted By Stixsmaster
Re: cg_mal_DrawTimer ???

exactly and well I have done the standard /rcon cg_mal_DrawTimer in console on my dedicated server and well it says it is set to 0 and the default is 1...

---Stixsmaster

P.S. so I do not have...
Forum: FritzBot 04-03-2008
Replies: 6
Views: 2,494
Posted By Stixsmaster
cg_mal_DrawTimer ???

How come when I set this to 0 it does not work?

---Stixsmaster
Forum: FritzBot 03-03-2008
Replies: 3
???
Views: 2,187
Posted By Stixsmaster
Re: ???

yea I figured that out...I was wondering tho would g_unlag cause this too?

---Stixsmaster
Forum: FritzBot 03-03-2008
Replies: 3
???
Views: 2,187
Posted By Stixsmaster
???

For sum reason randomly there is either an actual user or bot that can not be harmed with anything but the knife...

How does one fix this? & it only happens with fritzbots on my RTCW server...
...
Forum: HPB_bot 02-02-2008
Replies: 3
Views: 3,645
Posted By Stixsmaster
Re: Turning off bots ability to shoot at monsters

Why dont you just like look at the configs for the new version...it should list sumwhere to disable this feature if at all possible...and I do believe it is possible...

---Stixsmaster
Forum: JKBotti 26-01-2008
Replies: 3
Views: 4,318
Posted By Stixsmaster
Stixsworld 1 waypoint(s)!

Hey all,

I am working on finishing my first ever HLDM map which is kinda n00bish but is still very well playable and well I was wondering if once I finished it if anyone would be willing to take...
Forum: JKBotti 28-12-2007
Replies: 10
Views: 8,184
Posted By Stixsmaster
Re: [Suggestion] Make Light Reaction...+ More

Well the react to flashlight effect could be multiple things like they could freak out and run away in fear if low in health or they if they had a lot of health could charge out to get you...and then...
Forum: Bot Servers 24-12-2007
Replies: 0
Views: 3,046
Posted By Stixsmaster
My server with jkbotti latest version...

I have got a server that is running the bubblemod for HLDM and I got the latest version of the jkbotti playing and on top of that I have psychostats...but since bubblemod is installed psychostats...
Forum: JKBotti 24-12-2007
Replies: 10
Views: 8,184
Posted By Stixsmaster
Re: [Suggestion] Make Light Reaction...+ More

all that is good and can you have them react to triggers/events...like when you hit the nuke button? and well all those are very good...those would make these bots superior to any others out there...
Forum: JKBotti 24-12-2007
Replies: 10
Views: 8,184
Posted By Stixsmaster
[Suggestion] Make Light Reaction...+ More

Is there anyway to make it so that when they see a flashlight they will react to it? Also, is it possible to make it so that like on the one default map for HLDM, forget its name, but the level where...
Forum: HPB_bot 23-12-2007
Replies: 3
Views: 3,853
Posted By Stixsmaster
Re: [REQUEST] HL1 Waypoints

I know I am looking for like 1 huge pack that works for default maps...

Seriously tho I would love for sumone to make sum waypoints for the default HL1 maps for v4.0 of these bots...
...
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