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Showing results 1 to 5 of 5 Search: Posts Made By: Messiah
Forum: HL Engine Mapping 01-04-2017
Replies: 2
Views: 13,040
Posted By Messiah

Not to say too much words, I just will leave this post here.

cs_mansion2016. High-quality CS 1.6 map in mansion style. 2-hour building, yard, hostages, light switches in all rooms. Based on a real...
Forum: Bug Base 01-04-2017
Replies: 1
Views: 9,940
Posted By Messiah
libstdc++ problem @ Debian

When I run DOD server with Sturmbot launched via +localinfo

The same using liblist.gam (without metamod) gamedll_linux "sturmbot/dlls/sturmbot.so"


Also I tried Shrikebot but the...
Forum: Sandbot 01-04-2017
Replies: 11
Views: 11,254
Posted By Messiah
Re: Sandbot v0.4

Hello. Thank you for this work. Since I'm not able to start Sturmbot & Shrikebot at Debian server it is just in time.

I tried sandbot-v0.4 @ dod_avalanche with standart waypoints, bots are very...
Forum: Ideas 31-10-2012
Replies: 2
Views: 4,439
Posted By Messiah
Re: Bot playing time in A2S_Playerinfo

Holywar between users from Ukraine :)

I think it will not do additional load since it should be a constant "join time" initialised properly when adding a fake player... As I understand it
Forum: Ideas 30-10-2012
Replies: 2
Views: 4,439
Posted By Messiah
Bot playing time in A2S_Playerinfo


Sorry I don't know if this idea was already discussed but it seems that no...

I think it's good to change the "Time connected" field in server info query and players info from server...
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