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Showing results 1 to 13 of 13
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Posts Made By:
Ical
Forum:
YaPB
27-12-2011
Replies:
118
Latest YaPB Beta
Views:
148,324
Posted By
Ical
Re: Latest YaPB Beta
for CS 1.5 I'm using YaPB 2.0 (build 864), also all YaPB 1.x works fine too...
btw: a long time ago I made (from scratch) a lot bomb defuse "tricky Waypoint", I put some one way path route at bomb...
Forum:
YaPB
04-11-2007
Replies:
118
Latest YaPB Beta
Views:
148,324
Posted By
Ical
Re: Latest YaPB Beta
sorry I forgot to mention about which CS version..
on CS 1.6 :
there is *NO* problem when start/runing YaPB 2.51 as a Metamod 1.19 plugin.
on CS 1.5 :
when runing it the same way (as a...
Forum:
YaPB
04-11-2007
Replies:
118
Latest YaPB Beta
Views:
148,324
Posted By
Ical
YaPB 2.51 and MetaMod 1.19
hi everyone..
I have some suggestion if you have trouble runing YaPB 2.51 build 1360 with (as a plugin) MetaMod 1.19 -> error at round start
here:
remove 'win32 addons\yapb\dlls\yapb.dll' line...
Forum:
YaPB
29-10-2007
Replies:
3
Player model yapb select in the game~
Views:
4,673
Posted By
Ical
Re: Player model yapb select in the game~
The "AUTO FILL" random model selection problem NOT happen on CS 1.6
Are you using YaPB 2.0 on CS 1.5 (or earlier) ?
this my solution for adding 7 YaPB 2.0 bots on CS 1.5:
first create...
Forum:
Half-Life and HL1 Mods
12-10-2007
Replies:
7
TFC Steam Bots Help!!!!
Views:
19,969
Posted By
Ical
Re: TFC Steam Bots Help!!!!
Latest FoxBot update 30 September 2007 - FoxBot 0.701
find at - http://www.omni-bot.de/e107/download.php?list.13
...TFC + FoxBot = Fun...
Forum:
The Agora
25-12-2005
Replies:
51
Forum Update
Views:
19,556
Posted By
Ical
Re: Forum Update
I hope this skin will permanent, soooo... pretty!...
Forum:
Metamod and metamod plugins
02-12-2005
Replies:
2
Question about pm tools and func_wall
Views:
4,019
Posted By
Ical
Re: Question about pm tools and func_wall
maybe this topic have some related too, maybe...
http://www.amxmodx.org/forums/viewtopic.php?p=180179
Forum:
HL Engine Mapping
29-11-2005
Replies:
6
[RQ]dod's de_rat_2002 map
Views:
7,165
Posted By
Ical
Re: [RQ]dod's de_rat_2002 map
there’s other helicopter models for HL1 /CS 1.x map : (arctic)orange.mdl and apache.mdl,
but they need more higher “z” value; its about 117 point more than actual
(“origin” “xxx yyy...
Forum:
HL Engine Mapping
27-11-2005
Replies:
6
[RQ]dod's de_rat_2002 map
Views:
7,165
Posted By
Ical
Re: [RQ]dod's de_rat_2002 map
Just type “status” ? whoah ! thanks !… it works !
Map with the helicopter model only compatible on CS:CZ.
this below my freaky way to add helicopter:
set low gravity, go jump and...
Forum:
HL Engine Mapping
24-11-2005
Replies:
6
[RQ]dod's de_rat_2002 map
Views:
7,165
Posted By
Ical
Re: [RQ]dod's de_rat_2002 map
I want to say thanks to PMB and Austin, yea! mapedit_mm + bspedit v1.7 is really great!. well I know about bspedit_mm but I like mapedit_mm better.
Now I have modified map for my own; de_bikini,...
Forum:
Offtopic
28-12-2004
Replies:
23
Help (?)
Views:
4,307
Posted By
Ical
Re: Help (?)
Hi $eu crey$$on, in the past my friend had the same problem with fifa 2004, and he use WinXP+AMD Athlon+Geforce too.
if the new sound card still not enough try this below;
This my suggestion :...
Forum:
Half-Life and HL1 Mods
28-12-2004
Replies:
51
the CZ bot
Views:
15,674
Posted By
Ical
Re: the CZ bot
Yea, you 're right sPLOrYgOn, that's exactly what I mean.
Mmh.. I found CT's bot and /or aggresif bot more often try to touch node "nr.0" and other starting /earlier number.
And I found this not...
Forum:
Half-Life and HL1 Mods
26-12-2004
Replies:
51
the CZ bot
Views:
15,674
Posted By
Ical
Re: the CZ bot
Hello everyone, this is my first post
Yea CS:CZ Official Bot not really good !, but the CS 1.6 BETA Official Bot is much better !
The CS 1.6 BETA Official Bot is better!, not for combat behavior...
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