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Posts Made By:
Archmage
Forum:
JKBotti
10-03-2008
Replies:
6
Error messages
Views:
8,384
Posted By
Archmage
Re: Error messages
OK, I tried running some of those commands into the server console and got "unknown command" error- entering them into server.cfg also did nothing. Do you know where they are supposed to go? The...
Forum:
JKBotti
10-03-2008
Replies:
6
Error messages
Views:
8,384
Posted By
Archmage
Re: Error messages
Ok thank you. I have run HPB bot for years and have gotten so used to all configs going inside the cfg file that it didn't occur to me these were server commands.
Now can I put these commands in...
Forum:
JKBotti
10-03-2008
Replies:
6
Error messages
Views:
8,384
Posted By
Archmage
Re: Error messages
Yes, I am using jk_botti 1.40
My players really like the bots much better than the old ones so I hope someone can help me get those configs to work. What is weird to me is that the min/max...
Forum:
JKBotti
09-03-2008
Replies:
6
Error messages
Views:
8,384
Posted By
Archmage
Error messages
Hi. I like the jk bottis very much (especially the AI) but I cannot adjust their settings using the config file. I made the changes in there and they are not being executed. Here are the error msgs I...
Forum:
HPB_bot
01-03-2008
Replies:
0
Min_bot Max_bot settings being ignored
Views:
5,109
Posted By
Archmage
Min_bot Max_bot settings being ignored
Currently the setting in the HPB_bot.cfg file is:
min_bots 0
max_bots 4
However, no matter what I set those values to the server always outputs min_bots 0 max_bots 5.
And I always get five...
Forum:
Metamod and metamod plugins
29-02-2008
Replies:
10
Two questions about Stripper2.
Views:
13,267
Posted By
Archmage
Re: Two questions about Stripper2.
What I use is botman's bsp tool. You print out the map's models and get something like below:
Model index : 1
Model boundbox min (X): -144.000000
(Y): -2112.000000
(Z): -1728.000000
Model...
Forum:
Metamod and metamod plugins
29-02-2008
Replies:
10
Two questions about Stripper2.
Views:
13,267
Posted By
Archmage
Re: Two questions about Stripper2.
Yes, I have duplicated the HEV chargers in the map crossfire as below:
{
classname/func_recharge
model/*38
origin/-1170 -1240 160
}
And yes, the origin of the duplicated brush must be...
Forum:
Metamod and metamod plugins
29-02-2008
Replies:
10
Two questions about Stripper2.
Views:
13,267
Posted By
Archmage
Re: Two questions about Stripper2.
If the button is attached to a wall couldn't a light also be attached in the same way? I have found (by noclipping myself) an unused room in crossfire similar to the famous blue room but unlit and...
Forum:
Metamod and metamod plugins
28-02-2008
Replies:
10
Two questions about Stripper2.
Views:
13,267
Posted By
Archmage
Re: Two questions about Stripper2.
That part always confused me too, lol. I just copied and pasted that into a config and it worked. Exactly how it worked I have no idea.
I am going to bring this thread to the attention of a...
Forum:
Metamod and metamod plugins
28-02-2008
Replies:
10
Two questions about Stripper2.
Views:
13,267
Posted By
Archmage
Re: Two questions about Stripper2.
1) No.
2) I am almost certain the answer is no also.
Sorry. You can search the archives of botmans's forums but I can tell you I've researched extensively #1 and it cannot be done.
Forum:
Half-Life and HL1 Mods
27-02-2008
Replies:
3
Hldm Bots (plz Help D:)
Views:
4,325
Posted By
Archmage
Re: Hldm Bots (plz Help D:)
I just did a few minutes ago and I like their AI almost as much as rcbot. This is a VERY nice bot.
Unfortunately (for me) the bots shoot at monsters instead of ignoring them as HPB bot did. I...
Forum:
HPB_bot
27-02-2008
Replies:
12
I suggest deleting this forum
Views:
19,820
Posted By
Archmage
Re: I suggest deleting this forum
I have tried the rcbot and the AI is light years ahead of HPB bot. Unfortunately, the min/max bot count is not adjusted dynamically in response to players joining/leaving but only at map change. I...
Forum:
Half-Life and HL1 Mods
27-02-2008
Replies:
3
Hldm Bots (plz Help D:)
Views:
4,325
Posted By
Archmage
Re: Hldm Bots (plz Help D:)
Yes there is HPB bot and rcbot.
I have run both those under HLDM.
Rcbot has much better AI but has some (for me) problems such as bots are not kicked as humans join and the min and max...
Forum:
HPB_bot
22-02-2008
Replies:
12
I suggest deleting this forum
Views:
19,820
Posted By
Archmage
Re: I suggest deleting this forum
Ok thank you. I will check on RCbot. The HPB bot code is pretty old I believe.
Forum:
HPB_bot
21-02-2008
Replies:
12
I suggest deleting this forum
Views:
19,820
Posted By
Archmage
Re: I suggest deleting this forum
We know.
If you wish to flame me, do so in the appropriate forum.
Forum:
HPB_bot
13-02-2008
Replies:
2
Addbot delay at map change
Views:
5,642
Posted By
Archmage
Re: Addbot delay at map change
*crickets*
Forum:
Offtopic
13-02-2008
Replies:
6
Pron websites?
Views:
12,997
Posted By
Archmage
Re: Pron websites?
Sorry I was making an inside joke on the HPB bot forum which appears to be dead.
They moved the thread here which tells me at least someone is modding that forum if not replying to requests for help...
Forum:
Offtopic
13-02-2008
Replies:
6
Pron websites?
Views:
12,997
Posted By
Archmage
Pron websites?
Any good ones out there?
Forum:
HPB_bot
02-02-2008
Replies:
3
Turning off bots ability to shoot at monsters
Views:
5,767
Posted By
Archmage
Re: Turning off bots ability to shoot at monsters
That was the first place I looked. The readme file is exactly the same as previous versions of HPB_bot down to the size -10.5 kb.
Evidently it cannot be done without modifying the source code...
Forum:
HPB_bot
29-01-2008
Replies:
12
I suggest deleting this forum
Views:
19,820
Posted By
Archmage
I suggest deleting this forum
It appears to be dead.
I have two threads over three weeks old and have gotten no help.
A forum like this needs to be archived then deleted if there is no activity.
Forum:
HPB_bot
26-01-2008
Replies:
3
Turning off bots ability to shoot at monsters
Views:
5,767
Posted By
Archmage
Re: Turning off bots ability to shoot at monsters
How can I get some help??
Forum:
HPB_bot
25-01-2008
Replies:
2
Addbot delay at map change
Views:
5,642
Posted By
Archmage
Re: Addbot delay at map change
RIP HPB bot forum.
Forum:
HPB_bot
06-01-2008
Replies:
3
Turning off bots ability to shoot at monsters
Views:
5,767
Posted By
Archmage
Turning off bots ability to shoot at monsters
Is this possible? I would like to upgrade to HPB_bot 4.0 but I put a lot of time and effort into my monster cfgs and don't want bots ruining that- I designed them for humans to appreciate.
Any...
Forum:
HPB_bot
03-01-2008
Replies:
2
Addbot delay at map change
Views:
5,642
Posted By
Archmage
Addbot delay at map change
Evidently there is a default time of 60 seconds before the first bot is added into the map.
Is there any way to change this?
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