Forum: Bug Reports
25-08-2008
|
Replies: 4
Views: 4,164
|
Forum: Bug Reports
17-08-2008
|
Replies: 4
Views: 4,164
Team detection problems.
On my server I use CSDM with CSDM Teamballancer.
When I'm transfered to the other team the bots that are on my teammates are trying to shoot me, and the other team ignores me, so I think that it...
|
Forum: Ideas
11-06-2008
|
Replies: 5
Views: 3,905
|
Forum: Ideas
10-06-2008
|
Replies: 5
Views: 3,905
Re: Invisibility check suggestion
ok ..
It's not about perception
The bots get the velocity of a player that is near them if the player's rendering is between 255 and y rendering then they will shoot him if between y and x they...
|
Forum: Ideas
10-06-2008
|
Replies: 5
Views: 3,905
Invisibility check suggestion
The bots work well when detecting the rendering;
Suggestion! Can you add 2 cvars?
1 cvar: The border after the bot doesn't see the player even if the player is moving
2 cvar: The border if...
|
Forum: Ideas
10-06-2008
|
Replies: 3
Views: 4,507
Re: PodBot Waypoints
Those bots can autowaypoint?
It this is true then they should give kwo the algorithm.
It will be a major impact on valve :D
|
Forum: Ideas
09-06-2008
|
Replies: 3
Views: 4,507
PodBot Waypoints
Is it possible to make the bots support zbot/csbot waypoints?
If not ... what about an waypoint converter.
I think this is a good alternative to autowaypointing ;).
|