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Showing results 1 to 7 of 7 Search: Posts Made By: ot_207
Forum: Bug Reports 25-08-2008
Replies: 4
Views: 4,164
Posted By ot_207
Re: Team detection problems.

Yes but would't be easyer to use the offset???
Forum: Bug Reports 17-08-2008
Replies: 4
Views: 4,164
Posted By ot_207
Team detection problems.

On my server I use CSDM with CSDM Teamballancer.
When I'm transfered to the other team the bots that are on my teammates are trying to shoot me, and the other team ignores me, so I think that it...
Forum: Ideas 11-06-2008
Replies: 5
Views: 3,905
Posted By ot_207
Re: Invisibility check suggestion

I think that we can find the x and y from the warcraft scripters ...
They used invisibility in the human race ...
Forum: Ideas 10-06-2008
Replies: 5
Views: 3,905
Posted By ot_207
Re: Invisibility check suggestion

ok ..
It's not about perception
The bots get the velocity of a player that is near them if the player's rendering is between 255 and y rendering then they will shoot him if between y and x they...
Forum: Ideas 10-06-2008
Replies: 5
Views: 3,905
Posted By ot_207
Invisibility check suggestion

The bots work well when detecting the rendering;

Suggestion! Can you add 2 cvars?

1 cvar: The border after the bot doesn't see the player even if the player is moving

2 cvar: The border if...
Forum: Ideas 10-06-2008
Replies: 3
Views: 4,507
Posted By ot_207
Re: PodBot Waypoints

Those bots can autowaypoint?
It this is true then they should give kwo the algorithm.
It will be a major impact on valve :D
Forum: Ideas 09-06-2008
Replies: 3
Views: 4,507
Posted By ot_207
Arrow PodBot Waypoints

Is it possible to make the bots support zbot/csbot waypoints?
If not ... what about an waypoint converter.
I think this is a good alternative to autowaypointing ;).
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