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Showing results 1 to 25 of 35
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Posts Made By:
TNR360
Forum:
Waypoint Forum
14-06-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
great thanks
Forum:
Waypoint Forum
14-06-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
which mods support the explosions you added into the script?
because if I add anymore random explosions in the map I'll get the too many inline models error, but if they're through the script you...
Forum:
Waypoint Forum
11-06-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
ok Im going to need to learn to script a bit better as I get on with beta 2, but I've made a few changes already-
- mid section of seawall to be blowed by Bangalore torpedoes
- side seawall on...
Forum:
Waypoint Forum
02-06-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
for beta 2 I will
-fix as many glitches I can find
-mine the beach sides
-put a bangalore torpedo near the water that must be taken to the shingle to blow the barbwire
-thicken...
Forum:
Waypoint Forum
27-05-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
thanks for all the ideas, I will be replacing the clips with minefields on beta2
I also like the idea of making selectable boats and distributing the spawns among them.
Forum:
Waypoint Forum
25-05-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
While playing allies I could easily run up and get the flag with the standard bot view distance. After messing with it a bit I set it to 7300, I noticed a small fps drop but nothing near as bad as...
Forum:
Waypoint Forum
25-05-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
thats a good point about the mortars, with omni bots I had to play on lowest settings and still lagged but with fritzbots I played with highest plus the mortars, it may be due to me having 2gb, 3ghz...
Forum:
Waypoint Forum
25-05-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
it works great :)
a few things
Axis bots prefer running on the beach than using MG42s
Axis dont start shooting until the allies are 1/2 to 3/4s up the beach
although maybe if the axis did...
Forum:
Waypoint Forum
24-05-2008
Replies:
26
Bloody Omaha
Views:
13,395
Posted By
TNR360
Re: Bloody Omaha
always liked fritzbot the best I just wish it was more compatible with other mods. I'll give the waypoint a try :).
Forum:
Developers Forum
16-01-2007
Replies:
8
Fritz source
Views:
11,787
Posted By
TNR360
Re: Fritz source
I come representing the East Front Mod which is a Total Conversion for ET.
I map for them and we are also interested in adding fritz bots to our mod please give us an update whether this may be...
Forum:
Waypoint Forum
14-09-2006
Replies:
7
mp_breakout and denoflions_dual
Views:
3,477
Posted By
TNR360
Re: mp_breakout and denoflions_dual
Can these waypoints be ported to enemy territory?
thanks
Forum:
FritzBot
02-09-2006
Replies:
3
RailGun Map Support
Views:
3,659
Posted By
TNR360
Re: RailGun Map Support
Forget the train
could you just have them destroy/ construct gun controls and command posts etc...
maybe a waypointer could do so
Forum:
FritzBot
02-09-2006
Replies:
2
8 map campiagn resets XP before over
Views:
3,549
Posted By
TNR360
Re: 8 map campiagn resets XP before over
the mp_beach error was a typo I made on the forum
not in the script
and I don't understand the second error your talking about
Forum:
FritzBot
02-09-2006
Replies:
2
8 map campiagn resets XP before over
Views:
3,549
Posted By
TNR360
8 map campiagn resets XP before over
{
name "bots"
shortname "cmpgn_northafrica"
description "blah blah"
maps "stalingrad;fueldump;goldrush;battery;oasis;mp_beach;xposed;caen2"
...
Forum:
Waypoint Forum
28-08-2006
Replies:
7
ET map Xposed waypoints are ready!
Views:
4,132
Posted By
TNR360
Re: ET map Xposed waypoints are ready!
Awesome Map!
never heard of it before this post :D
Forum:
FritzBot
28-08-2006
Replies:
6
In game banners?
Views:
3,421
Posted By
TNR360
Re: In game banners?
^^+1
If you disabled that GREAT
Forum:
Waypoint Forum
25-08-2006
Replies:
11
Baserace
Views:
5,816
Posted By
TNR360
Re: Baserace
whao a new version
finally cause the screen jerks around a bit with the older one
Forum:
FritzBot
25-08-2006
Replies:
8
Help with crashes...
Views:
3,754
Posted By
TNR360
Re: Help with crashes...
With whaleclient you spectate in 1st person and WOW it's nuts
the screen shakes and the croshair is everywhere it's like a regular player using a very old Auto aim hack
Forum:
FritzBot
17-08-2006
Replies:
10
Running Fritzbot ET with whaleclient
Views:
6,986
Posted By
TNR360
Re: Running Fritzbot ET with whaleclient
thanks I gotwhat I needed
Forum:
FritzBot
17-08-2006
Replies:
10
Running Fritzbot ET with whaleclient
Views:
6,986
Posted By
TNR360
Re: Running Fritzbot ET with whaleclient
you mostly lose the fritz GUI (you'll have to use the console for adding bots but you can just bind a key to addbot)
hey Mal is there a console command to set max/min bots??? thanks
Forum:
FritzBot
16-08-2006
Replies:
10
Running Fritzbot ET with whaleclient
Views:
6,986
Posted By
TNR360
Re: Running Fritzbot ET with whaleclient
I doubt it would work but anythings worth trying
Forum:
FritzBot
15-08-2006
Replies:
2
Poll:
/RCON glitch on Fritz Botz CLICK HERE NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Views:
6,468
Posted By
TNR360
Re: /RCON glitch on Fritz Botz CLICK HERE NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
just put /map_restart 0 or /map_restart 1
or easier just use the referee options
Forum:
Waypoint Forum
15-08-2006
Replies:
11
Baserace
Views:
5,816
Posted By
TNR360
Re: Baserace
I said after fritz comes bobots
the rest aim to good, get stuck (badly) or are clueless
Forum:
Waypoint Forum
14-08-2006
Replies:
11
Baserace
Views:
5,816
Posted By
TNR360
Re: Baserace
yes but omnibots aim perfectly, get stuck ALOT and don't act lifelike as fritz does
the best bots after fritz would have to be bobots but it still isn't as good (they get headshots only)
Forum:
FritzBot
14-08-2006
Replies:
2
Help Pls!
Views:
3,145
Posted By
TNR360
Re: Help Pls!
fritz works with whaleclient and ETadmin
http://forums.bots-united.com/showthread.php?t=5605
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